commit | 3a4e074edbac10d04e60a2f720756c7fb7e5259d | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Apr 23 18:10:51 2024 +0000 |
committer | Ben Clayton <bclayton@google.com> | Tue Apr 23 18:10:51 2024 +0000 |
tree | e0a107f744e3e817fc148b9024f2d7f9e7452918 | |
parent | 28afc120e634c1c71ea6f5ad3bc448930e2aa9c6 [diff] |
[tint][fuzz][ir] Add VectorizeScalarMatrixConstructors fuzzer Bug: tint:2223 Change-Id: I9160a580c2a5a04f537ed42d338df652566f1ef9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/185181 Reviewed-by: Ryan Harrison <rharrison@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.