commit | 3aaaaf476d6cdc5cd859c1ba3a8b924c91efd88c | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Nov 23 08:08:53 2023 +0000 |
committer | Ben Clayton <bclayton@google.com> | Thu Nov 23 08:08:53 2023 +0000 |
tree | d612d9587f277933d3671290789155daabffdb65 | |
parent | c97af9022e8442a2dbdea6716e190a04f3c18028 [diff] |
[tint][wgsl][fuzz] Parse base64 encoded comments As additional data that can be used for other fuzzer input for WGSL fuzzer tests. Change-Id: I07d564879f28fd214eefc28ec105d1f044eaab3a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/162305 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.