commit | 3b120c0fb45a9ef96cceb94ef2fd829a3745676c | [log] [tgz] |
---|---|---|
author | Shrek Shao <shrekshao@google.com> | Wed May 15 04:21:40 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed May 15 04:21:40 2024 +0000 |
tree | ea21ead37e3b5f9c6e5160c187f6493059f60fe5 | |
parent | 0a7ce7cacd1b926fa8b0d1782b6f40e35a0f1cb0 [diff] |
Not resolving compat texture binding view on error Bug: 339704108 Change-Id: I868711e95e9964aab23ff41aaa2f4e8ee36222e0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/188080 Commit-Queue: Shrek Shao <shrekshao@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.