blob: be166bff69c4b803655cb4e918ff38f27c8a45f5 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void round_106c0b() {
float4 res = rint(float4());
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
round_106c0b();
return float4();
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
round_106c0b();
return;
}
kernel void compute_main() {
round_106c0b();
return;
}