commit | 3b63d4ae8157e5d6f89776a328e46e943838b669 | [log] [tgz] |
---|---|---|
author | Alex Benton <bentonian@google.com> | Wed Jul 10 13:09:44 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jul 10 13:09:44 2024 +0000 |
tree | cb3e912c6a48c11e059536ec34bbc3b5bf53d29e | |
parent | af6911c92652ab7a827bd91aa8e50d01064cd187 [diff] |
[Kotlin] Add a unit test for Rounding.kt and fix a bug in our handling of negative numbers Change-Id: Icec568b44ecf8d3a0ae5851e15c6da0d3d6c2855 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/196846 Reviewed-by: Alex Benton <bentonian@google.com> Commit-Queue: Sonakshi Saxena <nexa@google.com> Reviewed-by: Jim Blackler <jimblackler@google.com> Auto-Submit: Alex Benton <bentonian@google.com> Reviewed-by: Sonakshi Saxena <nexa@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.