| // Copyright 2024 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "src/tint/lang/glsl/writer/raise/texture_polyfill.h" |
| |
| #include <vector> |
| |
| #include "gtest/gtest.h" |
| #include "src/tint/lang/core/fluent_types.h" |
| #include "src/tint/lang/core/ir/transform/helper_test.h" |
| #include "src/tint/lang/core/number.h" |
| #include "src/tint/lang/core/type/depth_multisampled_texture.h" |
| #include "src/tint/lang/core/type/depth_texture.h" |
| #include "src/tint/lang/core/type/multisampled_texture.h" |
| #include "src/tint/lang/core/type/sampled_texture.h" |
| #include "src/tint/lang/core/type/storage_texture.h" |
| |
| using namespace tint::core::fluent_types; // NOLINT |
| using namespace tint::core::number_suffixes; // NOLINT |
| |
| namespace tint::glsl::writer::raise { |
| namespace { |
| |
| using GlslWriter_TexturePolyfillTest = core::ir::transform::TransformTest; |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureDimensions_1d) { |
| auto* var = |
| b.Var("v", handle, |
| ty.Get<core::type::SampledTexture>(core::type::TextureDimension::k1d, ty.f32()), |
| core::Access::kReadWrite); |
| var->SetBindingPoint(0, 0); |
| b.ir.root_block->Append(var); |
| |
| auto* func = b.Function("foo", ty.u32()); |
| b.Append(func->Block(), [&] { |
| auto* result = b.Call<u32>(core::BuiltinFn::kTextureDimensions, b.Load(var)); |
| b.Return(func, result); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %v:ptr<handle, texture_1d<f32>, read_write> = var @binding_point(0, 0) |
| } |
| |
| %foo = func():u32 { |
| $B2: { |
| %3:texture_1d<f32> = load %v |
| %4:u32 = textureDimensions %3 |
| ret %4 |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %v:ptr<handle, texture_2d<f32>, read_write> = var |
| } |
| |
| %foo = func():u32 { |
| $B2: { |
| %3:texture_2d<f32> = load %v |
| %4:vec2<i32> = glsl.textureSize %3, 0i |
| %5:vec2<u32> = bitcast %4 |
| %6:u32 = swizzle %5, x |
| ret %6 |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureDimensions_2d_WithoutLod) { |
| auto* var = |
| b.Var("v", handle, |
| ty.Get<core::type::SampledTexture>(core::type::TextureDimension::k2d, ty.f32()), |
| core::Access::kReadWrite); |
| var->SetBindingPoint(0, 0); |
| b.ir.root_block->Append(var); |
| |
| auto* func = b.Function("foo", ty.vec2<u32>()); |
| b.Append(func->Block(), [&] { |
| auto* result = b.Call<vec2<u32>>(core::BuiltinFn::kTextureDimensions, b.Load(var)); |
| b.Return(func, result); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %v:ptr<handle, texture_2d<f32>, read_write> = var @binding_point(0, 0) |
| } |
| |
| %foo = func():vec2<u32> { |
| $B2: { |
| %3:texture_2d<f32> = load %v |
| %4:vec2<u32> = textureDimensions %3 |
| ret %4 |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %v:ptr<handle, texture_2d<f32>, read_write> = var |
| } |
| |
| %foo = func():vec2<u32> { |
| $B2: { |
| %3:texture_2d<f32> = load %v |
| %4:vec2<i32> = glsl.textureSize %3, 0i |
| %5:vec2<u32> = bitcast %4 |
| ret %5 |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureDimensions_2d_WithU32Lod) { |
| auto* var = |
| b.Var("v", handle, |
| ty.Get<core::type::SampledTexture>(core::type::TextureDimension::k2d, ty.f32()), |
| core::Access::kReadWrite); |
| var->SetBindingPoint(0, 0); |
| b.ir.root_block->Append(var); |
| |
| auto* func = b.Function("foo", ty.vec2<u32>()); |
| b.Append(func->Block(), [&] { |
| auto* result = b.Call<vec2<u32>>(core::BuiltinFn::kTextureDimensions, b.Load(var), 3_u); |
| b.Return(func, result); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %v:ptr<handle, texture_2d<f32>, read_write> = var @binding_point(0, 0) |
| } |
| |
| %foo = func():vec2<u32> { |
| $B2: { |
| %3:texture_2d<f32> = load %v |
| %4:vec2<u32> = textureDimensions %3, 3u |
| ret %4 |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %v:ptr<handle, texture_2d<f32>, read_write> = var |
| } |
| |
| %foo = func():vec2<u32> { |
| $B2: { |
| %3:texture_2d<f32> = load %v |
| %4:i32 = bitcast 3u |
| %5:vec2<i32> = glsl.textureSize %3, %4 |
| %6:vec2<u32> = bitcast %5 |
| ret %6 |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureDimensions_2dArray) { |
| auto* type = |
| ty.Get<core::type::SampledTexture>(core::type::TextureDimension::k2dArray, ty.f32()); |
| auto* var = b.Var("v", handle, type, core::Access::kReadWrite); |
| var->SetBindingPoint(0, 0); |
| b.ir.root_block->Append(var); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| b.Let("x", b.Call<vec2<u32>>(core::BuiltinFn::kTextureDimensions, b.Load(var))); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %v:ptr<handle, texture_2d_array<f32>, read_write> = var @binding_point(0, 0) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_2d_array<f32> = load %v |
| %4:vec2<u32> = textureDimensions %3 |
| %x:vec2<u32> = let %4 |
| ret |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %v:ptr<handle, texture_2d_array<f32>, read_write> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_2d_array<f32> = load %v |
| %4:vec3<i32> = glsl.textureSize %3, 0i |
| %5:vec2<i32> = swizzle %4, xy |
| %6:vec2<u32> = bitcast %5 |
| %x:vec2<u32> = let %6 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureDimensions_Storage2D) { |
| auto* type = ty.Get<core::type::StorageTexture>( |
| core::type::TextureDimension::k2d, core::TexelFormat::kRg32Float, core::Access::kRead, |
| core::type::StorageTexture::SubtypeFor(core::TexelFormat::kRg32Float, ty)); |
| auto* var = b.Var("v", handle, type, core::Access::kReadWrite); |
| var->SetBindingPoint(0, 0); |
| b.ir.root_block->Append(var); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| b.Let("x", b.Call<vec2<u32>>(core::BuiltinFn::kTextureDimensions, b.Load(var))); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %v:ptr<handle, texture_storage_2d<rg32float, read>, read_write> = var @binding_point(0, 0) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_storage_2d<rg32float, read> = load %v |
| %4:vec2<u32> = textureDimensions %3 |
| %x:vec2<u32> = let %4 |
| ret |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %v:ptr<handle, texture_storage_2d<rg32float, read>, read_write> = var @binding_point(0, 0) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_storage_2d<rg32float, read> = load %v |
| %4:vec2<i32> = glsl.imageSize %3 |
| %5:vec2<u32> = bitcast %4 |
| %x:vec2<u32> = let %5 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureDimensions_DepthMultisampled) { |
| auto* type = ty.Get<core::type::DepthMultisampledTexture>(core::type::TextureDimension::k2d); |
| auto* var = b.Var("v", handle, type, core::Access::kReadWrite); |
| var->SetBindingPoint(0, 0); |
| b.ir.root_block->Append(var); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| b.Let("x", b.Call<vec2<u32>>(core::BuiltinFn::kTextureDimensions, b.Load(var))); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %v:ptr<handle, texture_depth_multisampled_2d, read_write> = var @binding_point(0, 0) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_depth_multisampled_2d = load %v |
| %4:vec2<u32> = textureDimensions %3 |
| %x:vec2<u32> = let %4 |
| ret |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %v:ptr<handle, texture_depth_multisampled_2d, read_write> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_depth_multisampled_2d = load %v |
| %4:vec2<i32> = glsl.textureSize %3 |
| %5:vec2<u32> = bitcast %4 |
| %x:vec2<u32> = let %5 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureNumLayers_2DArray) { |
| auto* var = |
| b.Var("v", handle, |
| ty.Get<core::type::SampledTexture>(core::type::TextureDimension::k2dArray, ty.f32()), |
| core::Access::kReadWrite); |
| var->SetBindingPoint(0, 0); |
| b.ir.root_block->Append(var); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| b.Let("x", b.Call(ty.u32(), core::BuiltinFn::kTextureNumLayers, b.Load(var))); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %v:ptr<handle, texture_2d_array<f32>, read_write> = var @binding_point(0, 0) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_2d_array<f32> = load %v |
| %4:u32 = textureNumLayers %3 |
| %x:u32 = let %4 |
| ret |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %v:ptr<handle, texture_2d_array<f32>, read_write> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_2d_array<f32> = load %v |
| %4:vec3<i32> = glsl.textureSize %3, 0i |
| %5:i32 = swizzle %4, z |
| %6:u32 = bitcast %5 |
| %x:u32 = let %6 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureNumLayers_Depth2DArray) { |
| auto* var = |
| b.Var("v", handle, ty.Get<core::type::DepthTexture>(core::type::TextureDimension::k2dArray), |
| core::Access::kReadWrite); |
| var->SetBindingPoint(0, 0); |
| b.ir.root_block->Append(var); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| b.Let("x", b.Call(ty.u32(), core::BuiltinFn::kTextureNumLayers, b.Load(var))); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %v:ptr<handle, texture_depth_2d_array, read_write> = var @binding_point(0, 0) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_depth_2d_array = load %v |
| %4:u32 = textureNumLayers %3 |
| %x:u32 = let %4 |
| ret |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %v:ptr<handle, texture_depth_2d_array, read_write> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_depth_2d_array = load %v |
| %4:vec3<i32> = glsl.textureSize %3, 0i |
| %5:i32 = swizzle %4, z |
| %6:u32 = bitcast %5 |
| %x:u32 = let %6 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureNumLayers_CubeArray) { |
| auto* var = b.Var( |
| "v", handle, |
| ty.Get<core::type::SampledTexture>(core::type::TextureDimension::kCubeArray, ty.f32()), |
| core::Access::kReadWrite); |
| var->SetBindingPoint(0, 0); |
| b.ir.root_block->Append(var); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| b.Let("x", b.Call(ty.u32(), core::BuiltinFn::kTextureNumLayers, b.Load(var))); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %v:ptr<handle, texture_cube_array<f32>, read_write> = var @binding_point(0, 0) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_cube_array<f32> = load %v |
| %4:u32 = textureNumLayers %3 |
| %x:u32 = let %4 |
| ret |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %v:ptr<handle, texture_cube_array<f32>, read_write> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_cube_array<f32> = load %v |
| %4:vec3<i32> = glsl.textureSize %3, 0i |
| %5:i32 = swizzle %4, z |
| %6:u32 = bitcast %5 |
| %x:u32 = let %6 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureNumLayers_DepthCubeArray) { |
| auto* var = b.Var("v", handle, |
| ty.Get<core::type::DepthTexture>(core::type::TextureDimension::kCubeArray), |
| core::Access::kReadWrite); |
| var->SetBindingPoint(0, 0); |
| b.ir.root_block->Append(var); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| b.Let("x", b.Call(ty.u32(), core::BuiltinFn::kTextureNumLayers, b.Load(var))); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %v:ptr<handle, texture_depth_cube_array, read_write> = var @binding_point(0, 0) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_depth_cube_array = load %v |
| %4:u32 = textureNumLayers %3 |
| %x:u32 = let %4 |
| ret |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %v:ptr<handle, texture_depth_cube_array, read_write> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_depth_cube_array = load %v |
| %4:vec3<i32> = glsl.textureSize %3, 0i |
| %5:i32 = swizzle %4, z |
| %6:u32 = bitcast %5 |
| %x:u32 = let %6 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureNumLayers_Storage2DArray) { |
| auto* storage_ty = ty.Get<core::type::StorageTexture>( |
| core::type::TextureDimension::k2dArray, core::TexelFormat::kRg32Float, core::Access::kRead, |
| core::type::StorageTexture::SubtypeFor(core::TexelFormat::kRg32Float, ty)); |
| |
| auto* var = b.Var("v", handle, storage_ty, core::Access::kReadWrite); |
| var->SetBindingPoint(0, 0); |
| b.ir.root_block->Append(var); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| b.Let("x", b.Call(ty.u32(), core::BuiltinFn::kTextureNumLayers, b.Load(var))); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %v:ptr<handle, texture_storage_2d_array<rg32float, read>, read_write> = var @binding_point(0, 0) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_storage_2d_array<rg32float, read> = load %v |
| %4:u32 = textureNumLayers %3 |
| %x:u32 = let %4 |
| ret |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %v:ptr<handle, texture_storage_2d_array<rg32float, read>, read_write> = var @binding_point(0, 0) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_storage_2d_array<rg32float, read> = load %v |
| %4:vec3<i32> = glsl.imageSize %3 |
| %5:i32 = swizzle %4, z |
| %6:u32 = bitcast %5 |
| %x:u32 = let %6 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureLoad_1DF32) { |
| auto* type = ty.Get<core::type::SampledTexture>(core::type::TextureDimension::k1d, ty.f32()); |
| auto* var = b.Var("v", handle, type, core::Access::kReadWrite); |
| var->SetBindingPoint(0, 0); |
| b.ir.root_block->Append(var); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Zero<i32>(); |
| auto* level = b.Zero<u32>(); |
| b.Let("x", b.Call<vec4<f32>>(core::BuiltinFn::kTextureLoad, b.Load(var), coords, level)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %v:ptr<handle, texture_1d<f32>, read_write> = var @binding_point(0, 0) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_1d<f32> = load %v |
| %4:vec4<f32> = textureLoad %3, 0i, 0u |
| %x:vec4<f32> = let %4 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %v:ptr<handle, texture_2d<f32>, read_write> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec2<i32> = construct 0i, 0i |
| %4:texture_2d<f32> = load %v |
| %5:vec2<i32> = convert %3 |
| %6:i32 = convert 0u |
| %7:vec4<f32> = glsl.texelFetch %4, %5, %6 |
| %x:vec4<f32> = let %7 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureLoad_2DLevelI32) { |
| auto* type = ty.Get<core::type::SampledTexture>(core::type::TextureDimension::k2d, ty.i32()); |
| auto* var = b.Var("v", handle, type, core::Access::kReadWrite); |
| var->SetBindingPoint(0, 0); |
| b.ir.root_block->Append(var); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Zero<vec2<i32>>(); |
| auto* level = b.Zero<i32>(); |
| b.Let("x", b.Call<vec4<i32>>(core::BuiltinFn::kTextureLoad, b.Load(var), coords, level)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %v:ptr<handle, texture_2d<i32>, read_write> = var @binding_point(0, 0) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_2d<i32> = load %v |
| %4:vec4<i32> = textureLoad %3, vec2<i32>(0i), 0i |
| %x:vec4<i32> = let %4 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %v:ptr<handle, texture_2d<i32>, read_write> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_2d<i32> = load %v |
| %4:vec2<i32> = convert vec2<i32>(0i) |
| %5:i32 = convert 0i |
| %6:vec4<i32> = glsl.texelFetch %3, %4, %5 |
| %x:vec4<i32> = let %6 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureLoad_3DLevelU32) { |
| auto* type = ty.Get<core::type::SampledTexture>(core::type::TextureDimension::k3d, ty.f32()); |
| auto* var = b.Var("v", handle, type, core::Access::kReadWrite); |
| var->SetBindingPoint(0, 0); |
| b.ir.root_block->Append(var); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Zero<vec3<i32>>(); |
| auto* level = b.Zero<u32>(); |
| b.Let("x", b.Call<vec4<f32>>(core::BuiltinFn::kTextureLoad, b.Load(var), coords, level)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %v:ptr<handle, texture_3d<f32>, read_write> = var @binding_point(0, 0) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_3d<f32> = load %v |
| %4:vec4<f32> = textureLoad %3, vec3<i32>(0i), 0u |
| %x:vec4<f32> = let %4 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %v:ptr<handle, texture_3d<f32>, read_write> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_3d<f32> = load %v |
| %4:vec3<i32> = convert vec3<i32>(0i) |
| %5:i32 = convert 0u |
| %6:vec4<f32> = glsl.texelFetch %3, %4, %5 |
| %x:vec4<f32> = let %6 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureLoad_Multisampled2DI32) { |
| auto* type = |
| ty.Get<core::type::MultisampledTexture>(core::type::TextureDimension::k2d, ty.i32()); |
| auto* var = b.Var("v", handle, type, core::Access::kReadWrite); |
| var->SetBindingPoint(0, 0); |
| b.ir.root_block->Append(var); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Zero<vec2<i32>>(); |
| auto* sample_idx = b.Zero<u32>(); |
| b.Let("x", |
| b.Call<vec4<i32>>(core::BuiltinFn::kTextureLoad, b.Load(var), coords, sample_idx)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %v:ptr<handle, texture_multisampled_2d<i32>, read_write> = var @binding_point(0, 0) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_multisampled_2d<i32> = load %v |
| %4:vec4<i32> = textureLoad %3, vec2<i32>(0i), 0u |
| %x:vec4<i32> = let %4 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %v:ptr<handle, texture_multisampled_2d<i32>, read_write> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_multisampled_2d<i32> = load %v |
| %4:vec2<i32> = convert vec2<i32>(0i) |
| %5:i32 = convert 0u |
| %6:vec4<i32> = glsl.texelFetch %3, %4, %5 |
| %x:vec4<i32> = let %6 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureLoad_Storage2D) { |
| auto* type = ty.Get<core::type::StorageTexture>( |
| core::type::TextureDimension::k2d, core::TexelFormat::kRg32Float, core::Access::kRead, |
| core::type::StorageTexture::SubtypeFor(core::TexelFormat::kRg32Float, ty)); |
| auto* var = b.Var("v", handle, type, core::Access::kReadWrite); |
| var->SetBindingPoint(0, 0); |
| b.ir.root_block->Append(var); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Zero<vec2<i32>>(); |
| b.Let("x", b.Call<vec4<f32>>(core::BuiltinFn::kTextureLoad, b.Load(var), coords)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %v:ptr<handle, texture_storage_2d<rg32float, read>, read_write> = var @binding_point(0, 0) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_storage_2d<rg32float, read> = load %v |
| %4:vec4<f32> = textureLoad %3, vec2<i32>(0i) |
| %x:vec4<f32> = let %4 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %v:ptr<handle, texture_storage_2d<rg32float, read>, read_write> = var @binding_point(0, 0) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_storage_2d<rg32float, read> = load %v |
| %4:vec2<i32> = convert vec2<i32>(0i) |
| %5:vec4<f32> = glsl.imageLoad %3, %4 |
| %x:vec4<f32> = let %5 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureStore1D) { |
| auto* t = b.Var(ty.ptr( |
| handle, ty.Get<core::type::StorageTexture>( |
| core::type::TextureDimension::k1d, core::TexelFormat::kR32Float, |
| core::Access::kReadWrite, |
| core::type::StorageTexture::SubtypeFor(core::TexelFormat::kR32Float, ty)))); |
| t->SetBindingPoint(0, 0); |
| b.ir.root_block->Append(t); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Value(1_i); |
| auto* value = b.Composite(ty.vec4<f32>(), .5_f, 0_f, 0_f, 1_f); |
| b.Call(ty.void_(), core::BuiltinFn::kTextureStore, b.Load(t), coords, value); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_storage_1d<r32float, read_write>, read> = var @binding_point(0, 0) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_storage_1d<r32float, read_write> = load %1 |
| %4:void = textureStore %3, 1i, vec4<f32>(0.5f, 0.0f, 0.0f, 1.0f) |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_storage_2d<r32float, read_write>, read> = var @binding_point(0, 0) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_storage_2d<r32float, read_write> = load %1 |
| %4:vec2<i32> = construct 1i, 0i |
| %5:void = glsl.imageStore %3, %4, vec4<f32>(0.5f, 0.0f, 0.0f, 1.0f) |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureStore3D) { |
| auto* t = b.Var(ty.ptr( |
| handle, ty.Get<core::type::StorageTexture>( |
| core::type::TextureDimension::k3d, core::TexelFormat::kR32Float, |
| core::Access::kReadWrite, |
| core::type::StorageTexture::SubtypeFor(core::TexelFormat::kR32Float, ty)))); |
| t->SetBindingPoint(0, 0); |
| b.ir.root_block->Append(t); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Composite(ty.vec3<i32>(), 1_i, 2_i, 3_i); |
| auto* value = b.Composite(ty.vec4<f32>(), .5_f, 0_f, 0_f, 1_f); |
| b.Call(ty.void_(), core::BuiltinFn::kTextureStore, b.Load(t), coords, value); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_storage_3d<r32float, read_write>, read> = var @binding_point(0, 0) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_storage_3d<r32float, read_write> = load %1 |
| %4:void = textureStore %3, vec3<i32>(1i, 2i, 3i), vec4<f32>(0.5f, 0.0f, 0.0f, 1.0f) |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_storage_3d<r32float, read_write>, read> = var @binding_point(0, 0) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_storage_3d<r32float, read_write> = load %1 |
| %4:void = glsl.imageStore %3, vec3<i32>(1i, 2i, 3i), vec4<f32>(0.5f, 0.0f, 0.0f, 1.0f) |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureStoreArray) { |
| auto* t = b.Var(ty.ptr( |
| handle, ty.Get<core::type::StorageTexture>( |
| core::type::TextureDimension::k2dArray, core::TexelFormat::kRgba32Float, |
| core::Access::kReadWrite, |
| core::type::StorageTexture::SubtypeFor(core::TexelFormat::kR32Float, ty)))); |
| t->SetBindingPoint(0, 0); |
| b.ir.root_block->Append(t); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Composite(ty.vec2<i32>(), 1_i, 2_i); |
| auto* value = b.Composite(ty.vec4<f32>(), .5_f, .4_f, .3_f, 1_f); |
| b.Call(ty.void_(), core::BuiltinFn::kTextureStore, b.Load(t), coords, 3_u, value); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_storage_2d_array<rgba32float, read_write>, read> = var @binding_point(0, 0) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_storage_2d_array<rgba32float, read_write> = load %1 |
| %4:void = textureStore %3, vec2<i32>(1i, 2i), 3u, vec4<f32>(0.5f, 0.40000000596046447754f, 0.30000001192092895508f, 1.0f) |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_storage_2d_array<rgba32float, read_write>, read> = var @binding_point(0, 0) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:texture_storage_2d_array<rgba32float, read_write> = load %1 |
| %4:i32 = convert 3u |
| %5:vec3<i32> = construct vec2<i32>(1i, 2i), %4 |
| %6:void = glsl.imageStore %3, %5, vec4<f32>(0.5f, 0.40000000596046447754f, 0.30000001192092895508f, 1.0f) |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, CombineSamplers_GlobalTextureNoSampler) { |
| auto* t = b.Var(ty.ptr( |
| handle, ty.Get<core::type::SampledTexture>(core::type::TextureDimension::k2d, ty.f32()), |
| read_write)); |
| t->SetBindingPoint(0, 0); |
| b.ir.root_block->Append(t); |
| |
| auto* func = b.Function("foo", ty.vec2<u32>()); |
| b.Append(func->Block(), [&] { |
| auto* tex = b.Load(t); |
| auto* result = b.Call<vec2<u32>>(core::BuiltinFn::kTextureDimensions, tex); |
| b.Return(func, result); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_2d<f32>, read_write> = var @binding_point(0, 0) |
| } |
| |
| %foo = func():vec2<u32> { |
| $B2: { |
| %3:texture_2d<f32> = load %1 |
| %4:vec2<u32> = textureDimensions %3 |
| ret %4 |
| } |
| } |
| )"; |
| EXPECT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %my_tex:ptr<handle, texture_2d<f32>, read_write> = var |
| } |
| |
| %foo = func():vec2<u32> { |
| $B2: { |
| %3:texture_2d<f32> = load %my_tex |
| %4:vec2<i32> = glsl.textureSize %3, 0i |
| %5:vec2<u32> = bitcast %4 |
| ret %5 |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {2, 2}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureGatherCompare_Depth2d) { |
| core::ir::Var* tex = nullptr; |
| core::ir::Var* sampler = nullptr; |
| b.Append(b.ir.root_block, [&] { |
| tex = b.Var( |
| ty.ptr(handle, ty.Get<core::type::DepthTexture>(core::type::TextureDimension::k2d))); |
| tex->SetBindingPoint(0, 0); |
| |
| sampler = b.Var(ty.ptr( |
| handle, ty.Get<core::type::Sampler>(core::type::SamplerKind::kComparisonSampler))); |
| sampler->SetBindingPoint(0, 1); |
| }); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Construct(ty.vec2<f32>(), b.Value(1_f), b.Value(2_f)); |
| auto* depth_ref = b.Value(3_f); |
| |
| auto* t = b.Load(tex); |
| auto* s = b.Load(sampler); |
| b.Let("x", |
| b.Call<vec4<f32>>(core::BuiltinFn::kTextureGatherCompare, t, s, coords, depth_ref)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_depth_2d, read> = var @binding_point(0, 0) |
| %2:ptr<handle, sampler_comparison, read> = var @binding_point(0, 1) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %4:vec2<f32> = construct 1.0f, 2.0f |
| %5:texture_depth_2d = load %1 |
| %6:sampler_comparison = load %2 |
| %7:vec4<f32> = textureGatherCompare %5, %6, %4, 3.0f |
| %x:vec4<f32> = let %7 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %t_s:ptr<handle, texture_depth_2d, read> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec2<f32> = construct 1.0f, 2.0f |
| %4:texture_depth_2d = load %t_s |
| %5:vec4<f32> = glsl.textureGather %4, %3, 3.0f |
| %x:vec4<f32> = let %5 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {2, 2}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureGatherCompare_Depth2dOffset) { |
| core::ir::Var* tex = nullptr; |
| core::ir::Var* sampler = nullptr; |
| b.Append(b.ir.root_block, [&] { |
| tex = b.Var( |
| ty.ptr(handle, ty.Get<core::type::DepthTexture>(core::type::TextureDimension::k2d))); |
| tex->SetBindingPoint(0, 0); |
| |
| sampler = b.Var(ty.ptr( |
| handle, ty.Get<core::type::Sampler>(core::type::SamplerKind::kComparisonSampler))); |
| sampler->SetBindingPoint(0, 1); |
| }); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Construct(ty.vec2<f32>(), b.Value(1_f), b.Value(2_f)); |
| auto* depth_ref = b.Value(3_f); |
| auto* offset = b.Construct(ty.vec2<i32>(), b.Value(4_i), b.Value(5_i)); |
| |
| auto* t = b.Load(tex); |
| auto* s = b.Load(sampler); |
| b.Let("x", b.Call<vec4<f32>>(core::BuiltinFn::kTextureGatherCompare, t, s, coords, |
| depth_ref, offset)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_depth_2d, read> = var @binding_point(0, 0) |
| %2:ptr<handle, sampler_comparison, read> = var @binding_point(0, 1) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %4:vec2<f32> = construct 1.0f, 2.0f |
| %5:vec2<i32> = construct 4i, 5i |
| %6:texture_depth_2d = load %1 |
| %7:sampler_comparison = load %2 |
| %8:vec4<f32> = textureGatherCompare %6, %7, %4, 3.0f, %5 |
| %x:vec4<f32> = let %8 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %t_s:ptr<handle, texture_depth_2d, read> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec2<f32> = construct 1.0f, 2.0f |
| %4:vec2<i32> = construct 4i, 5i |
| %5:texture_depth_2d = load %t_s |
| %6:vec4<f32> = glsl.textureGatherOffset %5, %3, 3.0f, %4 |
| %x:vec4<f32> = let %6 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {2, 2}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureGatherCompare_DepthCubeArray) { |
| core::ir::Var* tex = nullptr; |
| core::ir::Var* sampler = nullptr; |
| b.Append(b.ir.root_block, [&] { |
| tex = b.Var(ty.ptr( |
| handle, ty.Get<core::type::DepthTexture>(core::type::TextureDimension::kCubeArray))); |
| tex->SetBindingPoint(0, 0); |
| |
| sampler = b.Var(ty.ptr( |
| handle, ty.Get<core::type::Sampler>(core::type::SamplerKind::kComparisonSampler))); |
| sampler->SetBindingPoint(0, 1); |
| }); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Construct(ty.vec3<f32>(), b.Value(1_f), b.Value(2_f), b.Value(2.5_f)); |
| auto* array_idx = b.Value(6_u); |
| auto* depth_ref = b.Value(3_f); |
| |
| auto* t = b.Load(tex); |
| auto* s = b.Load(sampler); |
| b.Let("x", b.Call<vec4<f32>>(core::BuiltinFn::kTextureGatherCompare, t, s, coords, |
| array_idx, depth_ref)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_depth_cube_array, read> = var @binding_point(0, 0) |
| %2:ptr<handle, sampler_comparison, read> = var @binding_point(0, 1) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %4:vec3<f32> = construct 1.0f, 2.0f, 2.5f |
| %5:texture_depth_cube_array = load %1 |
| %6:sampler_comparison = load %2 |
| %7:vec4<f32> = textureGatherCompare %5, %6, %4, 6u, 3.0f |
| %x:vec4<f32> = let %7 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %t_s:ptr<handle, texture_depth_cube_array, read> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec3<f32> = construct 1.0f, 2.0f, 2.5f |
| %4:texture_depth_cube_array = load %t_s |
| %5:f32 = convert 6u |
| %6:vec4<f32> = construct %3, %5 |
| %7:vec4<f32> = glsl.textureGather %4, %6, 3.0f |
| %x:vec4<f32> = let %7 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {2, 2}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureGatherCompare_Depth2dArrayOffset) { |
| core::ir::Var* tex = nullptr; |
| core::ir::Var* sampler = nullptr; |
| b.Append(b.ir.root_block, [&] { |
| tex = b.Var(ty.ptr( |
| handle, ty.Get<core::type::DepthTexture>(core::type::TextureDimension::k2dArray))); |
| tex->SetBindingPoint(0, 0); |
| |
| sampler = b.Var(ty.ptr( |
| handle, ty.Get<core::type::Sampler>(core::type::SamplerKind::kComparisonSampler))); |
| sampler->SetBindingPoint(0, 1); |
| }); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Construct(ty.vec2<f32>(), b.Value(1_f), b.Value(2_f)); |
| auto* array_idx = b.Value(6_i); |
| auto* depth_ref = b.Value(3_f); |
| auto* offset = b.Construct(ty.vec2<i32>(), b.Value(4_i), b.Value(5_i)); |
| |
| auto* t = b.Load(tex); |
| auto* s = b.Load(sampler); |
| b.Let("x", b.Call<vec4<f32>>(core::BuiltinFn::kTextureGatherCompare, t, s, coords, |
| array_idx, depth_ref, offset)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_depth_2d_array, read> = var @binding_point(0, 0) |
| %2:ptr<handle, sampler_comparison, read> = var @binding_point(0, 1) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %4:vec2<f32> = construct 1.0f, 2.0f |
| %5:vec2<i32> = construct 4i, 5i |
| %6:texture_depth_2d_array = load %1 |
| %7:sampler_comparison = load %2 |
| %8:vec4<f32> = textureGatherCompare %6, %7, %4, 6i, 3.0f, %5 |
| %x:vec4<f32> = let %8 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %t_s:ptr<handle, texture_depth_2d_array, read> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec2<f32> = construct 1.0f, 2.0f |
| %4:vec2<i32> = construct 4i, 5i |
| %5:texture_depth_2d_array = load %t_s |
| %6:f32 = convert 6i |
| %7:vec3<f32> = construct %3, %6 |
| %8:vec4<f32> = glsl.textureGatherOffset %5, %7, 3.0f, %4 |
| %x:vec4<f32> = let %8 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {2, 2}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureGather_Alpha) { |
| core::ir::Var* tex = nullptr; |
| core::ir::Var* sampler = nullptr; |
| b.Append(b.ir.root_block, [&] { |
| tex = b.Var(ty.ptr(handle, ty.Get<core::type::SampledTexture>( |
| core::type::TextureDimension::k2d, ty.i32()))); |
| tex->SetBindingPoint(0, 0); |
| |
| sampler = |
| b.Var(ty.ptr(handle, ty.Get<core::type::Sampler>(core::type::SamplerKind::kSampler))); |
| sampler->SetBindingPoint(0, 1); |
| }); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Construct(ty.vec2<f32>(), b.Value(1_f), b.Value(2_f)); |
| |
| auto* t = b.Load(tex); |
| auto* s = b.Load(sampler); |
| b.Let("x", b.Call<vec4<i32>>(core::BuiltinFn::kTextureGather, 3_u, t, s, coords)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_2d<i32>, read> = var @binding_point(0, 0) |
| %2:ptr<handle, sampler, read> = var @binding_point(0, 1) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %4:vec2<f32> = construct 1.0f, 2.0f |
| %5:texture_2d<i32> = load %1 |
| %6:sampler = load %2 |
| %7:vec4<i32> = textureGather 3u, %5, %6, %4 |
| %x:vec4<i32> = let %7 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %t_s:ptr<handle, texture_2d<i32>, read> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec2<f32> = construct 1.0f, 2.0f |
| %4:texture_2d<i32> = load %t_s |
| %5:i32 = convert 3u |
| %6:vec4<i32> = glsl.textureGather %4, %3, %5 |
| %x:vec4<i32> = let %6 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {2, 2}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureGather_RedOffset) { |
| core::ir::Var* tex = nullptr; |
| core::ir::Var* sampler = nullptr; |
| b.Append(b.ir.root_block, [&] { |
| tex = b.Var(ty.ptr(handle, ty.Get<core::type::SampledTexture>( |
| core::type::TextureDimension::k2d, ty.i32()))); |
| tex->SetBindingPoint(0, 0); |
| |
| sampler = |
| b.Var(ty.ptr(handle, ty.Get<core::type::Sampler>(core::type::SamplerKind::kSampler))); |
| sampler->SetBindingPoint(0, 1); |
| }); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Construct(ty.vec2<f32>(), b.Value(1_f), b.Value(2_f)); |
| auto* offset = b.Composite<vec2<i32>>(1_i, 3_i); |
| |
| auto* t = b.Load(tex); |
| auto* s = b.Load(sampler); |
| b.Let("x", b.Call<vec4<i32>>(core::BuiltinFn::kTextureGather, 0_u, t, s, coords, offset)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_2d<i32>, read> = var @binding_point(0, 0) |
| %2:ptr<handle, sampler, read> = var @binding_point(0, 1) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %4:vec2<f32> = construct 1.0f, 2.0f |
| %5:texture_2d<i32> = load %1 |
| %6:sampler = load %2 |
| %7:vec4<i32> = textureGather 0u, %5, %6, %4, vec2<i32>(1i, 3i) |
| %x:vec4<i32> = let %7 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %t_s:ptr<handle, texture_2d<i32>, read> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec2<f32> = construct 1.0f, 2.0f |
| %4:texture_2d<i32> = load %t_s |
| %5:i32 = convert 0u |
| %6:vec4<i32> = glsl.textureGatherOffset %4, %3, vec2<i32>(1i, 3i), %5 |
| %x:vec4<i32> = let %6 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {2, 2}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureGather_GreenArray) { |
| core::ir::Var* tex = nullptr; |
| core::ir::Var* sampler = nullptr; |
| b.Append(b.ir.root_block, [&] { |
| tex = b.Var(ty.ptr(handle, ty.Get<core::type::SampledTexture>( |
| core::type::TextureDimension::k2dArray, ty.i32()))); |
| tex->SetBindingPoint(0, 0); |
| |
| sampler = |
| b.Var(ty.ptr(handle, ty.Get<core::type::Sampler>(core::type::SamplerKind::kSampler))); |
| sampler->SetBindingPoint(0, 1); |
| }); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Construct(ty.vec2<f32>(), b.Value(1_f), b.Value(2_f)); |
| auto* array_idx = b.Value(1_u); |
| |
| auto* t = b.Load(tex); |
| auto* s = b.Load(sampler); |
| b.Let("x", |
| b.Call<vec4<i32>>(core::BuiltinFn::kTextureGather, 1_u, t, s, coords, array_idx)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_2d_array<i32>, read> = var @binding_point(0, 0) |
| %2:ptr<handle, sampler, read> = var @binding_point(0, 1) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %4:vec2<f32> = construct 1.0f, 2.0f |
| %5:texture_2d_array<i32> = load %1 |
| %6:sampler = load %2 |
| %7:vec4<i32> = textureGather 1u, %5, %6, %4, 1u |
| %x:vec4<i32> = let %7 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %t_s:ptr<handle, texture_2d_array<i32>, read> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec2<f32> = construct 1.0f, 2.0f |
| %4:texture_2d_array<i32> = load %t_s |
| %5:f32 = convert 1u |
| %6:vec3<f32> = construct %3, %5 |
| %7:i32 = convert 1u |
| %8:vec4<i32> = glsl.textureGather %4, %6, %7 |
| %x:vec4<i32> = let %8 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {2, 2}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureGather_BlueArrayOffset) { |
| core::ir::Var* tex = nullptr; |
| core::ir::Var* sampler = nullptr; |
| b.Append(b.ir.root_block, [&] { |
| tex = b.Var(ty.ptr(handle, ty.Get<core::type::SampledTexture>( |
| core::type::TextureDimension::k2dArray, ty.i32()))); |
| tex->SetBindingPoint(0, 0); |
| |
| sampler = |
| b.Var(ty.ptr(handle, ty.Get<core::type::Sampler>(core::type::SamplerKind::kSampler))); |
| sampler->SetBindingPoint(0, 1); |
| }); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Construct(ty.vec2<f32>(), b.Value(1_f), b.Value(2_f)); |
| auto* array_idx = b.Value(1_i); |
| auto* offset = b.Composite<vec2<i32>>(1_i, 2_i); |
| |
| auto* t = b.Load(tex); |
| auto* s = b.Load(sampler); |
| b.Let("x", b.Call<vec4<i32>>(core::BuiltinFn::kTextureGather, 2_u, t, s, coords, array_idx, |
| offset)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_2d_array<i32>, read> = var @binding_point(0, 0) |
| %2:ptr<handle, sampler, read> = var @binding_point(0, 1) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %4:vec2<f32> = construct 1.0f, 2.0f |
| %5:texture_2d_array<i32> = load %1 |
| %6:sampler = load %2 |
| %7:vec4<i32> = textureGather 2u, %5, %6, %4, 1i, vec2<i32>(1i, 2i) |
| %x:vec4<i32> = let %7 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %t_s:ptr<handle, texture_2d_array<i32>, read> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec2<f32> = construct 1.0f, 2.0f |
| %4:texture_2d_array<i32> = load %t_s |
| %5:f32 = convert 1i |
| %6:vec3<f32> = construct %3, %5 |
| %7:i32 = convert 2u |
| %8:vec4<i32> = glsl.textureGatherOffset %4, %6, vec2<i32>(1i, 2i), %7 |
| %x:vec4<i32> = let %8 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {2, 2}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureGather_Depth) { |
| core::ir::Var* tex = nullptr; |
| core::ir::Var* sampler = nullptr; |
| b.Append(b.ir.root_block, [&] { |
| tex = b.Var( |
| ty.ptr(handle, ty.Get<core::type::DepthTexture>(core::type::TextureDimension::k2d))); |
| tex->SetBindingPoint(0, 0); |
| |
| sampler = |
| b.Var(ty.ptr(handle, ty.Get<core::type::Sampler>(core::type::SamplerKind::kSampler))); |
| sampler->SetBindingPoint(0, 1); |
| }); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Construct(ty.vec2<f32>(), b.Value(1_f), b.Value(2_f)); |
| |
| auto* t = b.Load(tex); |
| auto* s = b.Load(sampler); |
| b.Let("x", b.Call<vec4<f32>>(core::BuiltinFn::kTextureGather, t, s, coords)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_depth_2d, read> = var @binding_point(0, 0) |
| %2:ptr<handle, sampler, read> = var @binding_point(0, 1) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %4:vec2<f32> = construct 1.0f, 2.0f |
| %5:texture_depth_2d = load %1 |
| %6:sampler = load %2 |
| %7:vec4<f32> = textureGather %5, %6, %4 |
| %x:vec4<f32> = let %7 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %t_s:ptr<handle, texture_depth_2d, read> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec2<f32> = construct 1.0f, 2.0f |
| %4:texture_depth_2d = load %t_s |
| %5:vec4<f32> = glsl.textureGather %4, %3, 0.0f |
| %x:vec4<f32> = let %5 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {2, 2}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureGather_DepthOffset) { |
| core::ir::Var* tex = nullptr; |
| core::ir::Var* sampler = nullptr; |
| b.Append(b.ir.root_block, [&] { |
| tex = b.Var( |
| ty.ptr(handle, ty.Get<core::type::DepthTexture>(core::type::TextureDimension::k2d))); |
| tex->SetBindingPoint(0, 0); |
| |
| sampler = |
| b.Var(ty.ptr(handle, ty.Get<core::type::Sampler>(core::type::SamplerKind::kSampler))); |
| sampler->SetBindingPoint(0, 1); |
| }); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Construct(ty.vec2<f32>(), b.Value(1_f), b.Value(2_f)); |
| auto* offset = b.Composite<vec2<i32>>(3_i, 4_i); |
| |
| auto* t = b.Load(tex); |
| auto* s = b.Load(sampler); |
| b.Let("x", b.Call<vec4<f32>>(core::BuiltinFn::kTextureGather, t, s, coords, offset)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_depth_2d, read> = var @binding_point(0, 0) |
| %2:ptr<handle, sampler, read> = var @binding_point(0, 1) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %4:vec2<f32> = construct 1.0f, 2.0f |
| %5:texture_depth_2d = load %1 |
| %6:sampler = load %2 |
| %7:vec4<f32> = textureGather %5, %6, %4, vec2<i32>(3i, 4i) |
| %x:vec4<f32> = let %7 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %t_s:ptr<handle, texture_depth_2d, read> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec2<f32> = construct 1.0f, 2.0f |
| %4:texture_depth_2d = load %t_s |
| %5:vec4<f32> = glsl.textureGatherOffset %4, %3, 0.0f, vec2<i32>(3i, 4i) |
| %x:vec4<f32> = let %5 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {2, 2}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureGather_DepthArray) { |
| core::ir::Var* tex = nullptr; |
| core::ir::Var* sampler = nullptr; |
| b.Append(b.ir.root_block, [&] { |
| tex = b.Var(ty.ptr( |
| handle, ty.Get<core::type::DepthTexture>(core::type::TextureDimension::k2dArray))); |
| tex->SetBindingPoint(0, 0); |
| |
| sampler = |
| b.Var(ty.ptr(handle, ty.Get<core::type::Sampler>(core::type::SamplerKind::kSampler))); |
| sampler->SetBindingPoint(0, 1); |
| }); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Construct(ty.vec2<f32>(), b.Value(1_f), b.Value(2_f)); |
| auto* array_idx = b.Value(4_i); |
| |
| auto* t = b.Load(tex); |
| auto* s = b.Load(sampler); |
| b.Let("x", b.Call<vec4<f32>>(core::BuiltinFn::kTextureGather, t, s, coords, array_idx)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_depth_2d_array, read> = var @binding_point(0, 0) |
| %2:ptr<handle, sampler, read> = var @binding_point(0, 1) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %4:vec2<f32> = construct 1.0f, 2.0f |
| %5:texture_depth_2d_array = load %1 |
| %6:sampler = load %2 |
| %7:vec4<f32> = textureGather %5, %6, %4, 4i |
| %x:vec4<f32> = let %7 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %t_s:ptr<handle, texture_depth_2d_array, read> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec2<f32> = construct 1.0f, 2.0f |
| %4:texture_depth_2d_array = load %t_s |
| %5:f32 = convert 4i |
| %6:vec3<f32> = construct %3, %5 |
| %7:vec4<f32> = glsl.textureGather %4, %6, 0.0f |
| %x:vec4<f32> = let %7 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {2, 2}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureGather_DepthArrayOffset) { |
| core::ir::Var* tex = nullptr; |
| core::ir::Var* sampler = nullptr; |
| b.Append(b.ir.root_block, [&] { |
| tex = b.Var(ty.ptr( |
| handle, ty.Get<core::type::DepthTexture>(core::type::TextureDimension::k2dArray))); |
| tex->SetBindingPoint(0, 0); |
| |
| sampler = |
| b.Var(ty.ptr(handle, ty.Get<core::type::Sampler>(core::type::SamplerKind::kSampler))); |
| sampler->SetBindingPoint(0, 1); |
| }); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Construct(ty.vec2<f32>(), b.Value(1_f), b.Value(2_f)); |
| auto* array_idx = b.Value(4_u); |
| auto* offset = b.Composite<vec2<i32>>(4_i, 5_i); |
| |
| auto* t = b.Load(tex); |
| auto* s = b.Load(sampler); |
| b.Let("x", |
| b.Call<vec4<f32>>(core::BuiltinFn::kTextureGather, t, s, coords, array_idx, offset)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_depth_2d_array, read> = var @binding_point(0, 0) |
| %2:ptr<handle, sampler, read> = var @binding_point(0, 1) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %4:vec2<f32> = construct 1.0f, 2.0f |
| %5:texture_depth_2d_array = load %1 |
| %6:sampler = load %2 |
| %7:vec4<f32> = textureGather %5, %6, %4, 4u, vec2<i32>(4i, 5i) |
| %x:vec4<f32> = let %7 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %t_s:ptr<handle, texture_depth_2d_array, read> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec2<f32> = construct 1.0f, 2.0f |
| %4:texture_depth_2d_array = load %t_s |
| %5:f32 = convert 4u |
| %6:vec3<f32> = construct %3, %5 |
| %7:vec4<f32> = glsl.textureGatherOffset %4, %6, 0.0f, vec2<i32>(4i, 5i) |
| %x:vec4<f32> = let %7 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {2, 2}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureSample_1d) { |
| core::ir::Var* tex = nullptr; |
| core::ir::Var* sampler = nullptr; |
| b.Append(b.ir.root_block, [&] { |
| tex = b.Var(ty.ptr(handle, ty.Get<core::type::SampledTexture>( |
| core::type::TextureDimension::k1d, ty.f32()))); |
| tex->SetBindingPoint(0, 0); |
| |
| sampler = |
| b.Var(ty.ptr(handle, ty.Get<core::type::Sampler>(core::type::SamplerKind::kSampler))); |
| sampler->SetBindingPoint(0, 1); |
| }); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Value(1_f); |
| |
| auto* t = b.Load(tex); |
| auto* s = b.Load(sampler); |
| b.Let("x", b.Call<vec4<f32>>(core::BuiltinFn::kTextureSample, t, s, coords)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_1d<f32>, read> = var @binding_point(0, 0) |
| %2:ptr<handle, sampler, read> = var @binding_point(0, 1) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %4:texture_1d<f32> = load %1 |
| %5:sampler = load %2 |
| %6:vec4<f32> = textureSample %4, %5, 1.0f |
| %x:vec4<f32> = let %6 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %my_tex:ptr<handle, texture_2d<f32>, read> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec2<f32> = construct 1.0f, 0.5f |
| %4:texture_2d<f32> = load %my_tex |
| %5:vec4<f32> = glsl.texture %4, %3 |
| %x:vec4<f32> = let %5 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {0, 1}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureSample_2d) { |
| core::ir::Var* tex = nullptr; |
| core::ir::Var* sampler = nullptr; |
| b.Append(b.ir.root_block, [&] { |
| tex = b.Var(ty.ptr(handle, ty.Get<core::type::SampledTexture>( |
| core::type::TextureDimension::k2d, ty.f32()))); |
| tex->SetBindingPoint(0, 0); |
| |
| sampler = |
| b.Var(ty.ptr(handle, ty.Get<core::type::Sampler>(core::type::SamplerKind::kSampler))); |
| sampler->SetBindingPoint(0, 1); |
| }); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Construct(ty.vec2<f32>(), b.Value(1_f), b.Value(2_f)); |
| |
| auto* t = b.Load(tex); |
| auto* s = b.Load(sampler); |
| b.Let("x", b.Call<vec4<f32>>(core::BuiltinFn::kTextureSample, t, s, coords)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_2d<f32>, read> = var @binding_point(0, 0) |
| %2:ptr<handle, sampler, read> = var @binding_point(0, 1) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %4:vec2<f32> = construct 1.0f, 2.0f |
| %5:texture_2d<f32> = load %1 |
| %6:sampler = load %2 |
| %7:vec4<f32> = textureSample %5, %6, %4 |
| %x:vec4<f32> = let %7 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %my_tex:ptr<handle, texture_2d<f32>, read> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec2<f32> = construct 1.0f, 2.0f |
| %4:texture_2d<f32> = load %my_tex |
| %5:vec4<f32> = glsl.texture %4, %3 |
| %x:vec4<f32> = let %5 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {0, 1}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureSample_2d_Offset) { |
| core::ir::Var* tex = nullptr; |
| core::ir::Var* sampler = nullptr; |
| b.Append(b.ir.root_block, [&] { |
| tex = b.Var(ty.ptr(handle, ty.Get<core::type::SampledTexture>( |
| core::type::TextureDimension::k2d, ty.f32()))); |
| tex->SetBindingPoint(0, 0); |
| |
| sampler = |
| b.Var(ty.ptr(handle, ty.Get<core::type::Sampler>(core::type::SamplerKind::kSampler))); |
| sampler->SetBindingPoint(0, 1); |
| }); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Construct(ty.vec2<f32>(), b.Value(1_f), b.Value(2_f)); |
| auto* offset = b.Composite<vec2<i32>>(4_i, 5_i); |
| |
| auto* t = b.Load(tex); |
| auto* s = b.Load(sampler); |
| b.Let("x", b.Call<vec4<f32>>(core::BuiltinFn::kTextureSample, t, s, coords, offset)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_2d<f32>, read> = var @binding_point(0, 0) |
| %2:ptr<handle, sampler, read> = var @binding_point(0, 1) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %4:vec2<f32> = construct 1.0f, 2.0f |
| %5:texture_2d<f32> = load %1 |
| %6:sampler = load %2 |
| %7:vec4<f32> = textureSample %5, %6, %4, vec2<i32>(4i, 5i) |
| %x:vec4<f32> = let %7 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %my_tex:ptr<handle, texture_2d<f32>, read> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec2<f32> = construct 1.0f, 2.0f |
| %4:texture_2d<f32> = load %my_tex |
| %5:vec4<f32> = glsl.textureOffset %4, %3, vec2<i32>(4i, 5i) |
| %x:vec4<f32> = let %5 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {0, 1}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureSample_2d_Array) { |
| core::ir::Var* tex = nullptr; |
| core::ir::Var* sampler = nullptr; |
| b.Append(b.ir.root_block, [&] { |
| tex = b.Var(ty.ptr(handle, ty.Get<core::type::SampledTexture>( |
| core::type::TextureDimension::k2dArray, ty.f32()))); |
| tex->SetBindingPoint(0, 0); |
| |
| sampler = |
| b.Var(ty.ptr(handle, ty.Get<core::type::Sampler>(core::type::SamplerKind::kSampler))); |
| sampler->SetBindingPoint(0, 1); |
| }); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Construct(ty.vec2<f32>(), b.Value(1_f), b.Value(2_f)); |
| auto* array_idx = b.Value(4_u); |
| |
| auto* t = b.Load(tex); |
| auto* s = b.Load(sampler); |
| b.Let("x", b.Call<vec4<f32>>(core::BuiltinFn::kTextureSample, t, s, coords, array_idx)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_2d_array<f32>, read> = var @binding_point(0, 0) |
| %2:ptr<handle, sampler, read> = var @binding_point(0, 1) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %4:vec2<f32> = construct 1.0f, 2.0f |
| %5:texture_2d_array<f32> = load %1 |
| %6:sampler = load %2 |
| %7:vec4<f32> = textureSample %5, %6, %4, 4u |
| %x:vec4<f32> = let %7 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %my_tex:ptr<handle, texture_2d_array<f32>, read> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec2<f32> = construct 1.0f, 2.0f |
| %4:texture_2d_array<f32> = load %my_tex |
| %5:f32 = convert 4u |
| %6:vec3<f32> = construct %3, %5 |
| %7:vec4<f32> = glsl.texture %4, %6 |
| %x:vec4<f32> = let %7 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {0, 1}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureSample_2d_Array_Offset) { |
| core::ir::Var* tex = nullptr; |
| core::ir::Var* sampler = nullptr; |
| b.Append(b.ir.root_block, [&] { |
| tex = b.Var(ty.ptr(handle, ty.Get<core::type::SampledTexture>( |
| core::type::TextureDimension::k2dArray, ty.f32()))); |
| tex->SetBindingPoint(0, 0); |
| |
| sampler = |
| b.Var(ty.ptr(handle, ty.Get<core::type::Sampler>(core::type::SamplerKind::kSampler))); |
| sampler->SetBindingPoint(0, 1); |
| }); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Construct(ty.vec2<f32>(), b.Value(1_f), b.Value(2_f)); |
| auto* array_idx = b.Value(4_u); |
| auto* offset = b.Composite<vec2<i32>>(4_i, 5_i); |
| |
| auto* t = b.Load(tex); |
| auto* s = b.Load(sampler); |
| b.Let("x", |
| b.Call<vec4<f32>>(core::BuiltinFn::kTextureSample, t, s, coords, array_idx, offset)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_2d_array<f32>, read> = var @binding_point(0, 0) |
| %2:ptr<handle, sampler, read> = var @binding_point(0, 1) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %4:vec2<f32> = construct 1.0f, 2.0f |
| %5:texture_2d_array<f32> = load %1 |
| %6:sampler = load %2 |
| %7:vec4<f32> = textureSample %5, %6, %4, 4u, vec2<i32>(4i, 5i) |
| %x:vec4<f32> = let %7 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %my_tex:ptr<handle, texture_2d_array<f32>, read> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec2<f32> = construct 1.0f, 2.0f |
| %4:texture_2d_array<f32> = load %my_tex |
| %5:f32 = convert 4u |
| %6:vec3<f32> = construct %3, %5 |
| %7:vec4<f32> = glsl.textureOffset %4, %6, vec2<i32>(4i, 5i) |
| %x:vec4<f32> = let %7 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {0, 1}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureSample_3d) { |
| core::ir::Var* tex = nullptr; |
| core::ir::Var* sampler = nullptr; |
| b.Append(b.ir.root_block, [&] { |
| tex = b.Var(ty.ptr(handle, ty.Get<core::type::SampledTexture>( |
| core::type::TextureDimension::k3d, ty.f32()))); |
| tex->SetBindingPoint(0, 0); |
| |
| sampler = |
| b.Var(ty.ptr(handle, ty.Get<core::type::Sampler>(core::type::SamplerKind::kSampler))); |
| sampler->SetBindingPoint(0, 1); |
| }); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Construct(ty.vec3<f32>(), b.Value(1_f), b.Value(2_f), b.Value(3_f)); |
| |
| auto* t = b.Load(tex); |
| auto* s = b.Load(sampler); |
| b.Let("x", b.Call<vec4<f32>>(core::BuiltinFn::kTextureSample, t, s, coords)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_3d<f32>, read> = var @binding_point(0, 0) |
| %2:ptr<handle, sampler, read> = var @binding_point(0, 1) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %4:vec3<f32> = construct 1.0f, 2.0f, 3.0f |
| %5:texture_3d<f32> = load %1 |
| %6:sampler = load %2 |
| %7:vec4<f32> = textureSample %5, %6, %4 |
| %x:vec4<f32> = let %7 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %my_tex:ptr<handle, texture_3d<f32>, read> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec3<f32> = construct 1.0f, 2.0f, 3.0f |
| %4:texture_3d<f32> = load %my_tex |
| %5:vec4<f32> = glsl.texture %4, %3 |
| %x:vec4<f32> = let %5 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {0, 1}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureSample_3d_Offset) { |
| core::ir::Var* tex = nullptr; |
| core::ir::Var* sampler = nullptr; |
| b.Append(b.ir.root_block, [&] { |
| tex = b.Var(ty.ptr(handle, ty.Get<core::type::SampledTexture>( |
| core::type::TextureDimension::k3d, ty.f32()))); |
| tex->SetBindingPoint(0, 0); |
| |
| sampler = |
| b.Var(ty.ptr(handle, ty.Get<core::type::Sampler>(core::type::SamplerKind::kSampler))); |
| sampler->SetBindingPoint(0, 1); |
| }); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Construct(ty.vec3<f32>(), b.Value(1_f), b.Value(2_f), b.Value(3_f)); |
| auto* offset = b.Composite<vec3<i32>>(4_i, 5_i, 6_i); |
| |
| auto* t = b.Load(tex); |
| auto* s = b.Load(sampler); |
| b.Let("x", b.Call<vec4<f32>>(core::BuiltinFn::kTextureSample, t, s, coords, offset)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_3d<f32>, read> = var @binding_point(0, 0) |
| %2:ptr<handle, sampler, read> = var @binding_point(0, 1) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %4:vec3<f32> = construct 1.0f, 2.0f, 3.0f |
| %5:texture_3d<f32> = load %1 |
| %6:sampler = load %2 |
| %7:vec4<f32> = textureSample %5, %6, %4, vec3<i32>(4i, 5i, 6i) |
| %x:vec4<f32> = let %7 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %my_tex:ptr<handle, texture_3d<f32>, read> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec3<f32> = construct 1.0f, 2.0f, 3.0f |
| %4:texture_3d<f32> = load %my_tex |
| %5:vec4<f32> = glsl.textureOffset %4, %3, vec3<i32>(4i, 5i, 6i) |
| %x:vec4<f32> = let %5 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {0, 1}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureSample_Cube) { |
| core::ir::Var* tex = nullptr; |
| core::ir::Var* sampler = nullptr; |
| b.Append(b.ir.root_block, [&] { |
| tex = b.Var(ty.ptr(handle, ty.Get<core::type::SampledTexture>( |
| core::type::TextureDimension::kCube, ty.f32()))); |
| tex->SetBindingPoint(0, 0); |
| |
| sampler = |
| b.Var(ty.ptr(handle, ty.Get<core::type::Sampler>(core::type::SamplerKind::kSampler))); |
| sampler->SetBindingPoint(0, 1); |
| }); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Construct(ty.vec3<f32>(), b.Value(1_f), b.Value(2_f), b.Value(3_f)); |
| |
| auto* t = b.Load(tex); |
| auto* s = b.Load(sampler); |
| b.Let("x", b.Call<vec4<f32>>(core::BuiltinFn::kTextureSample, t, s, coords)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_cube<f32>, read> = var @binding_point(0, 0) |
| %2:ptr<handle, sampler, read> = var @binding_point(0, 1) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %4:vec3<f32> = construct 1.0f, 2.0f, 3.0f |
| %5:texture_cube<f32> = load %1 |
| %6:sampler = load %2 |
| %7:vec4<f32> = textureSample %5, %6, %4 |
| %x:vec4<f32> = let %7 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %my_tex:ptr<handle, texture_cube<f32>, read> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec3<f32> = construct 1.0f, 2.0f, 3.0f |
| %4:texture_cube<f32> = load %my_tex |
| %5:vec4<f32> = glsl.texture %4, %3 |
| %x:vec4<f32> = let %5 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {0, 1}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureSample_Cube_Array) { |
| core::ir::Var* tex = nullptr; |
| core::ir::Var* sampler = nullptr; |
| b.Append(b.ir.root_block, [&] { |
| tex = b.Var(ty.ptr(handle, ty.Get<core::type::SampledTexture>( |
| core::type::TextureDimension::kCubeArray, ty.f32()))); |
| tex->SetBindingPoint(0, 0); |
| |
| sampler = |
| b.Var(ty.ptr(handle, ty.Get<core::type::Sampler>(core::type::SamplerKind::kSampler))); |
| sampler->SetBindingPoint(0, 1); |
| }); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Construct(ty.vec3<f32>(), b.Value(1_f), b.Value(2_f), b.Value(3_f)); |
| auto* array_idx = b.Value(4_u); |
| |
| auto* t = b.Load(tex); |
| auto* s = b.Load(sampler); |
| b.Let("x", b.Call<vec4<f32>>(core::BuiltinFn::kTextureSample, t, s, coords, array_idx)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_cube_array<f32>, read> = var @binding_point(0, 0) |
| %2:ptr<handle, sampler, read> = var @binding_point(0, 1) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %4:vec3<f32> = construct 1.0f, 2.0f, 3.0f |
| %5:texture_cube_array<f32> = load %1 |
| %6:sampler = load %2 |
| %7:vec4<f32> = textureSample %5, %6, %4, 4u |
| %x:vec4<f32> = let %7 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %my_tex:ptr<handle, texture_cube_array<f32>, read> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec3<f32> = construct 1.0f, 2.0f, 3.0f |
| %4:texture_cube_array<f32> = load %my_tex |
| %5:f32 = convert 4u |
| %6:vec4<f32> = construct %3, %5 |
| %7:vec4<f32> = glsl.texture %4, %6 |
| %x:vec4<f32> = let %7 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {0, 1}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureSample_Depth2d) { |
| core::ir::Var* tex = nullptr; |
| core::ir::Var* sampler = nullptr; |
| b.Append(b.ir.root_block, [&] { |
| tex = b.Var( |
| ty.ptr(handle, ty.Get<core::type::DepthTexture>(core::type::TextureDimension::k2d))); |
| tex->SetBindingPoint(0, 0); |
| |
| sampler = |
| b.Var(ty.ptr(handle, ty.Get<core::type::Sampler>(core::type::SamplerKind::kSampler))); |
| sampler->SetBindingPoint(0, 1); |
| }); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Construct(ty.vec2<f32>(), b.Value(1_f), b.Value(2_f)); |
| |
| auto* t = b.Load(tex); |
| auto* s = b.Load(sampler); |
| b.Let("x", b.Call<f32>(core::BuiltinFn::kTextureSample, t, s, coords)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_depth_2d, read> = var @binding_point(0, 0) |
| %2:ptr<handle, sampler, read> = var @binding_point(0, 1) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %4:vec2<f32> = construct 1.0f, 2.0f |
| %5:texture_depth_2d = load %1 |
| %6:sampler = load %2 |
| %7:f32 = textureSample %5, %6, %4 |
| %x:f32 = let %7 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %my_tex:ptr<handle, texture_depth_2d, read> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec2<f32> = construct 1.0f, 2.0f |
| %4:texture_depth_2d = load %my_tex |
| %5:vec3<f32> = construct %3, 0.0f |
| %6:f32 = glsl.texture %4, %5 |
| %x:f32 = let %6 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {0, 1}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureSample_Depth2d_Offset) { |
| core::ir::Var* tex = nullptr; |
| core::ir::Var* sampler = nullptr; |
| b.Append(b.ir.root_block, [&] { |
| tex = b.Var( |
| ty.ptr(handle, ty.Get<core::type::DepthTexture>(core::type::TextureDimension::k2d))); |
| tex->SetBindingPoint(0, 0); |
| |
| sampler = |
| b.Var(ty.ptr(handle, ty.Get<core::type::Sampler>(core::type::SamplerKind::kSampler))); |
| sampler->SetBindingPoint(0, 1); |
| }); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Construct(ty.vec2<f32>(), b.Value(1_f), b.Value(2_f)); |
| auto* offset = b.Composite<vec2<i32>>(4_i, 5_i); |
| |
| auto* t = b.Load(tex); |
| auto* s = b.Load(sampler); |
| b.Let("x", b.Call<f32>(core::BuiltinFn::kTextureSample, t, s, coords, offset)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_depth_2d, read> = var @binding_point(0, 0) |
| %2:ptr<handle, sampler, read> = var @binding_point(0, 1) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %4:vec2<f32> = construct 1.0f, 2.0f |
| %5:texture_depth_2d = load %1 |
| %6:sampler = load %2 |
| %7:f32 = textureSample %5, %6, %4, vec2<i32>(4i, 5i) |
| %x:f32 = let %7 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %my_tex:ptr<handle, texture_depth_2d, read> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec2<f32> = construct 1.0f, 2.0f |
| %4:texture_depth_2d = load %my_tex |
| %5:vec3<f32> = construct %3, 0.0f |
| %6:f32 = glsl.textureOffset %4, %5, vec2<i32>(4i, 5i) |
| %x:f32 = let %6 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {0, 1}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureSample_Depth2d_Array) { |
| core::ir::Var* tex = nullptr; |
| core::ir::Var* sampler = nullptr; |
| b.Append(b.ir.root_block, [&] { |
| tex = b.Var(ty.ptr( |
| handle, ty.Get<core::type::DepthTexture>(core::type::TextureDimension::k2dArray))); |
| tex->SetBindingPoint(0, 0); |
| |
| sampler = |
| b.Var(ty.ptr(handle, ty.Get<core::type::Sampler>(core::type::SamplerKind::kSampler))); |
| sampler->SetBindingPoint(0, 1); |
| }); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Construct(ty.vec2<f32>(), b.Value(1_f), b.Value(2_f)); |
| auto* array_idx = b.Value(4_u); |
| |
| auto* t = b.Load(tex); |
| auto* s = b.Load(sampler); |
| b.Let("x", b.Call<f32>(core::BuiltinFn::kTextureSample, t, s, coords, array_idx)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_depth_2d_array, read> = var @binding_point(0, 0) |
| %2:ptr<handle, sampler, read> = var @binding_point(0, 1) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %4:vec2<f32> = construct 1.0f, 2.0f |
| %5:texture_depth_2d_array = load %1 |
| %6:sampler = load %2 |
| %7:f32 = textureSample %5, %6, %4, 4u |
| %x:f32 = let %7 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %my_tex:ptr<handle, texture_depth_2d_array, read> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec2<f32> = construct 1.0f, 2.0f |
| %4:texture_depth_2d_array = load %my_tex |
| %5:f32 = convert 4u |
| %6:vec4<f32> = construct %3, %5, 0.0f |
| %7:f32 = glsl.texture %4, %6 |
| %x:f32 = let %7 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {0, 1}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureSample_Depth2d_Array_Offset) { |
| core::ir::Var* tex = nullptr; |
| core::ir::Var* sampler = nullptr; |
| b.Append(b.ir.root_block, [&] { |
| tex = b.Var(ty.ptr( |
| handle, ty.Get<core::type::DepthTexture>(core::type::TextureDimension::k2dArray))); |
| tex->SetBindingPoint(0, 0); |
| |
| sampler = |
| b.Var(ty.ptr(handle, ty.Get<core::type::Sampler>(core::type::SamplerKind::kSampler))); |
| sampler->SetBindingPoint(0, 1); |
| }); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Construct(ty.vec2<f32>(), b.Value(1_f), b.Value(2_f)); |
| auto* array_idx = b.Value(4_u); |
| auto* offset = b.Composite<vec2<i32>>(4_i, 5_i); |
| |
| auto* t = b.Load(tex); |
| auto* s = b.Load(sampler); |
| b.Let("x", b.Call<f32>(core::BuiltinFn::kTextureSample, t, s, coords, array_idx, offset)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_depth_2d_array, read> = var @binding_point(0, 0) |
| %2:ptr<handle, sampler, read> = var @binding_point(0, 1) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %4:vec2<f32> = construct 1.0f, 2.0f |
| %5:texture_depth_2d_array = load %1 |
| %6:sampler = load %2 |
| %7:f32 = textureSample %5, %6, %4, 4u, vec2<i32>(4i, 5i) |
| %x:f32 = let %7 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %my_tex:ptr<handle, texture_depth_2d_array, read> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec2<f32> = construct 1.0f, 2.0f |
| %4:texture_depth_2d_array = load %my_tex |
| %5:f32 = convert 4u |
| %6:vec4<f32> = construct %3, %5, 0.0f |
| %7:vec2<f32> = dpdx %3 |
| %8:vec2<f32> = dpdy %3 |
| %9:f32 = glsl.textureGradOffset %4, %6, %7, %8, vec2<i32>(4i, 5i) |
| %x:f32 = let %9 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {0, 1}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureSample_DepthCube_Array) { |
| core::ir::Var* tex = nullptr; |
| core::ir::Var* sampler = nullptr; |
| b.Append(b.ir.root_block, [&] { |
| tex = b.Var(ty.ptr( |
| handle, ty.Get<core::type::DepthTexture>(core::type::TextureDimension::kCubeArray))); |
| tex->SetBindingPoint(0, 0); |
| |
| sampler = |
| b.Var(ty.ptr(handle, ty.Get<core::type::Sampler>(core::type::SamplerKind::kSampler))); |
| sampler->SetBindingPoint(0, 1); |
| }); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Construct(ty.vec3<f32>(), b.Value(1_f), b.Value(2_f), b.Value(3_f)); |
| auto* array_idx = b.Value(4_u); |
| |
| auto* t = b.Load(tex); |
| auto* s = b.Load(sampler); |
| b.Let("x", b.Call<f32>(core::BuiltinFn::kTextureSample, t, s, coords, array_idx)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_depth_cube_array, read> = var @binding_point(0, 0) |
| %2:ptr<handle, sampler, read> = var @binding_point(0, 1) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %4:vec3<f32> = construct 1.0f, 2.0f, 3.0f |
| %5:texture_depth_cube_array = load %1 |
| %6:sampler = load %2 |
| %7:f32 = textureSample %5, %6, %4, 4u |
| %x:f32 = let %7 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %my_tex:ptr<handle, texture_depth_cube_array, read> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec3<f32> = construct 1.0f, 2.0f, 3.0f |
| %4:texture_depth_cube_array = load %my_tex |
| %5:f32 = convert 4u |
| %6:vec4<f32> = construct %3, %5 |
| %7:f32 = glsl.texture %4, %6, 0.0f |
| %x:f32 = let %7 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {0, 1}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureSampleBias_2d) { |
| core::ir::Var* tex = nullptr; |
| core::ir::Var* sampler = nullptr; |
| b.Append(b.ir.root_block, [&] { |
| tex = b.Var(ty.ptr(handle, ty.Get<core::type::SampledTexture>( |
| core::type::TextureDimension::k2d, ty.f32()))); |
| tex->SetBindingPoint(0, 0); |
| |
| sampler = |
| b.Var(ty.ptr(handle, ty.Get<core::type::Sampler>(core::type::SamplerKind::kSampler))); |
| sampler->SetBindingPoint(0, 1); |
| }); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Construct(ty.vec2<f32>(), b.Value(1_f), b.Value(2_f)); |
| |
| auto* t = b.Load(tex); |
| auto* s = b.Load(sampler); |
| b.Let("x", b.Call<vec4<f32>>(core::BuiltinFn::kTextureSampleBias, t, s, coords, 3_f)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_2d<f32>, read> = var @binding_point(0, 0) |
| %2:ptr<handle, sampler, read> = var @binding_point(0, 1) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %4:vec2<f32> = construct 1.0f, 2.0f |
| %5:texture_2d<f32> = load %1 |
| %6:sampler = load %2 |
| %7:vec4<f32> = textureSampleBias %5, %6, %4, 3.0f |
| %x:vec4<f32> = let %7 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %my_tex:ptr<handle, texture_2d<f32>, read> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec2<f32> = construct 1.0f, 2.0f |
| %4:texture_2d<f32> = load %my_tex |
| %5:vec4<f32> = glsl.texture %4, %3, 3.0f |
| %x:vec4<f32> = let %5 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {0, 1}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureSampleBias_2d_Offset) { |
| core::ir::Var* tex = nullptr; |
| core::ir::Var* sampler = nullptr; |
| b.Append(b.ir.root_block, [&] { |
| tex = b.Var(ty.ptr(handle, ty.Get<core::type::SampledTexture>( |
| core::type::TextureDimension::k2d, ty.f32()))); |
| tex->SetBindingPoint(0, 0); |
| |
| sampler = |
| b.Var(ty.ptr(handle, ty.Get<core::type::Sampler>(core::type::SamplerKind::kSampler))); |
| sampler->SetBindingPoint(0, 1); |
| }); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Construct(ty.vec2<f32>(), b.Value(1_f), b.Value(2_f)); |
| auto* offset = b.Composite<vec2<i32>>(4_i, 5_i); |
| |
| auto* t = b.Load(tex); |
| auto* s = b.Load(sampler); |
| b.Let("x", |
| b.Call<vec4<f32>>(core::BuiltinFn::kTextureSampleBias, t, s, coords, 3_f, offset)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_2d<f32>, read> = var @binding_point(0, 0) |
| %2:ptr<handle, sampler, read> = var @binding_point(0, 1) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %4:vec2<f32> = construct 1.0f, 2.0f |
| %5:texture_2d<f32> = load %1 |
| %6:sampler = load %2 |
| %7:vec4<f32> = textureSampleBias %5, %6, %4, 3.0f, vec2<i32>(4i, 5i) |
| %x:vec4<f32> = let %7 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %my_tex:ptr<handle, texture_2d<f32>, read> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec2<f32> = construct 1.0f, 2.0f |
| %4:texture_2d<f32> = load %my_tex |
| %5:vec4<f32> = glsl.textureOffset %4, %3, vec2<i32>(4i, 5i), 3.0f |
| %x:vec4<f32> = let %5 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {0, 1}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureSampleBias_2d_Array) { |
| core::ir::Var* tex = nullptr; |
| core::ir::Var* sampler = nullptr; |
| b.Append(b.ir.root_block, [&] { |
| tex = b.Var(ty.ptr(handle, ty.Get<core::type::SampledTexture>( |
| core::type::TextureDimension::k2dArray, ty.f32()))); |
| tex->SetBindingPoint(0, 0); |
| |
| sampler = |
| b.Var(ty.ptr(handle, ty.Get<core::type::Sampler>(core::type::SamplerKind::kSampler))); |
| sampler->SetBindingPoint(0, 1); |
| }); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Construct(ty.vec2<f32>(), b.Value(1_f), b.Value(2_f)); |
| auto* array_idx = b.Value(4_u); |
| |
| auto* t = b.Load(tex); |
| auto* s = b.Load(sampler); |
| b.Let("x", |
| b.Call<vec4<f32>>(core::BuiltinFn::kTextureSampleBias, t, s, coords, array_idx, 3_f)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_2d_array<f32>, read> = var @binding_point(0, 0) |
| %2:ptr<handle, sampler, read> = var @binding_point(0, 1) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %4:vec2<f32> = construct 1.0f, 2.0f |
| %5:texture_2d_array<f32> = load %1 |
| %6:sampler = load %2 |
| %7:vec4<f32> = textureSampleBias %5, %6, %4, 4u, 3.0f |
| %x:vec4<f32> = let %7 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %my_tex:ptr<handle, texture_2d_array<f32>, read> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec2<f32> = construct 1.0f, 2.0f |
| %4:texture_2d_array<f32> = load %my_tex |
| %5:f32 = convert 4u |
| %6:vec3<f32> = construct %3, %5 |
| %7:vec4<f32> = glsl.texture %4, %6, 3.0f |
| %x:vec4<f32> = let %7 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {0, 1}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureSampleBias_2d_Array_Offset) { |
| core::ir::Var* tex = nullptr; |
| core::ir::Var* sampler = nullptr; |
| b.Append(b.ir.root_block, [&] { |
| tex = b.Var(ty.ptr(handle, ty.Get<core::type::SampledTexture>( |
| core::type::TextureDimension::k2dArray, ty.f32()))); |
| tex->SetBindingPoint(0, 0); |
| |
| sampler = |
| b.Var(ty.ptr(handle, ty.Get<core::type::Sampler>(core::type::SamplerKind::kSampler))); |
| sampler->SetBindingPoint(0, 1); |
| }); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Construct(ty.vec2<f32>(), b.Value(1_f), b.Value(2_f)); |
| auto* array_idx = b.Value(4_u); |
| auto* offset = b.Composite<vec2<i32>>(4_i, 5_i); |
| |
| auto* t = b.Load(tex); |
| auto* s = b.Load(sampler); |
| b.Let("x", b.Call<vec4<f32>>(core::BuiltinFn::kTextureSampleBias, t, s, coords, array_idx, |
| 3_f, offset)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_2d_array<f32>, read> = var @binding_point(0, 0) |
| %2:ptr<handle, sampler, read> = var @binding_point(0, 1) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %4:vec2<f32> = construct 1.0f, 2.0f |
| %5:texture_2d_array<f32> = load %1 |
| %6:sampler = load %2 |
| %7:vec4<f32> = textureSampleBias %5, %6, %4, 4u, 3.0f, vec2<i32>(4i, 5i) |
| %x:vec4<f32> = let %7 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %my_tex:ptr<handle, texture_2d_array<f32>, read> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec2<f32> = construct 1.0f, 2.0f |
| %4:texture_2d_array<f32> = load %my_tex |
| %5:f32 = convert 4u |
| %6:vec3<f32> = construct %3, %5 |
| %7:vec4<f32> = glsl.textureOffset %4, %6, vec2<i32>(4i, 5i), 3.0f |
| %x:vec4<f32> = let %7 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {0, 1}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureSampleBias_3d) { |
| core::ir::Var* tex = nullptr; |
| core::ir::Var* sampler = nullptr; |
| b.Append(b.ir.root_block, [&] { |
| tex = b.Var(ty.ptr(handle, ty.Get<core::type::SampledTexture>( |
| core::type::TextureDimension::k3d, ty.f32()))); |
| tex->SetBindingPoint(0, 0); |
| |
| sampler = |
| b.Var(ty.ptr(handle, ty.Get<core::type::Sampler>(core::type::SamplerKind::kSampler))); |
| sampler->SetBindingPoint(0, 1); |
| }); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Construct(ty.vec3<f32>(), b.Value(1_f), b.Value(2_f), b.Value(3_f)); |
| |
| auto* t = b.Load(tex); |
| auto* s = b.Load(sampler); |
| b.Let("x", b.Call<vec4<f32>>(core::BuiltinFn::kTextureSampleBias, t, s, coords, 3_f)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_3d<f32>, read> = var @binding_point(0, 0) |
| %2:ptr<handle, sampler, read> = var @binding_point(0, 1) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %4:vec3<f32> = construct 1.0f, 2.0f, 3.0f |
| %5:texture_3d<f32> = load %1 |
| %6:sampler = load %2 |
| %7:vec4<f32> = textureSampleBias %5, %6, %4, 3.0f |
| %x:vec4<f32> = let %7 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %my_tex:ptr<handle, texture_3d<f32>, read> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec3<f32> = construct 1.0f, 2.0f, 3.0f |
| %4:texture_3d<f32> = load %my_tex |
| %5:vec4<f32> = glsl.texture %4, %3, 3.0f |
| %x:vec4<f32> = let %5 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {0, 1}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureSampleBias_3d_Offset) { |
| core::ir::Var* tex = nullptr; |
| core::ir::Var* sampler = nullptr; |
| b.Append(b.ir.root_block, [&] { |
| tex = b.Var(ty.ptr(handle, ty.Get<core::type::SampledTexture>( |
| core::type::TextureDimension::k3d, ty.f32()))); |
| tex->SetBindingPoint(0, 0); |
| |
| sampler = |
| b.Var(ty.ptr(handle, ty.Get<core::type::Sampler>(core::type::SamplerKind::kSampler))); |
| sampler->SetBindingPoint(0, 1); |
| }); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Construct(ty.vec3<f32>(), b.Value(1_f), b.Value(2_f), b.Value(3_f)); |
| auto* offset = b.Composite<vec3<i32>>(4_i, 5_i, 6_i); |
| |
| auto* t = b.Load(tex); |
| auto* s = b.Load(sampler); |
| b.Let("x", |
| b.Call<vec4<f32>>(core::BuiltinFn::kTextureSampleBias, t, s, coords, 3_f, offset)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_3d<f32>, read> = var @binding_point(0, 0) |
| %2:ptr<handle, sampler, read> = var @binding_point(0, 1) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %4:vec3<f32> = construct 1.0f, 2.0f, 3.0f |
| %5:texture_3d<f32> = load %1 |
| %6:sampler = load %2 |
| %7:vec4<f32> = textureSampleBias %5, %6, %4, 3.0f, vec3<i32>(4i, 5i, 6i) |
| %x:vec4<f32> = let %7 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %my_tex:ptr<handle, texture_3d<f32>, read> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec3<f32> = construct 1.0f, 2.0f, 3.0f |
| %4:texture_3d<f32> = load %my_tex |
| %5:vec4<f32> = glsl.textureOffset %4, %3, vec3<i32>(4i, 5i, 6i), 3.0f |
| %x:vec4<f32> = let %5 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {0, 1}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureSampleBias_Cube) { |
| core::ir::Var* tex = nullptr; |
| core::ir::Var* sampler = nullptr; |
| b.Append(b.ir.root_block, [&] { |
| tex = b.Var(ty.ptr(handle, ty.Get<core::type::SampledTexture>( |
| core::type::TextureDimension::kCube, ty.f32()))); |
| tex->SetBindingPoint(0, 0); |
| |
| sampler = |
| b.Var(ty.ptr(handle, ty.Get<core::type::Sampler>(core::type::SamplerKind::kSampler))); |
| sampler->SetBindingPoint(0, 1); |
| }); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Construct(ty.vec3<f32>(), b.Value(1_f), b.Value(2_f), b.Value(3_f)); |
| |
| auto* t = b.Load(tex); |
| auto* s = b.Load(sampler); |
| b.Let("x", b.Call<vec4<f32>>(core::BuiltinFn::kTextureSampleBias, t, s, coords, 3_f)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_cube<f32>, read> = var @binding_point(0, 0) |
| %2:ptr<handle, sampler, read> = var @binding_point(0, 1) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %4:vec3<f32> = construct 1.0f, 2.0f, 3.0f |
| %5:texture_cube<f32> = load %1 |
| %6:sampler = load %2 |
| %7:vec4<f32> = textureSampleBias %5, %6, %4, 3.0f |
| %x:vec4<f32> = let %7 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %my_tex:ptr<handle, texture_cube<f32>, read> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec3<f32> = construct 1.0f, 2.0f, 3.0f |
| %4:texture_cube<f32> = load %my_tex |
| %5:vec4<f32> = glsl.texture %4, %3, 3.0f |
| %x:vec4<f32> = let %5 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {0, 1}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| TEST_F(GlslWriter_TexturePolyfillTest, TextureSampleBias_Cube_Array) { |
| core::ir::Var* tex = nullptr; |
| core::ir::Var* sampler = nullptr; |
| b.Append(b.ir.root_block, [&] { |
| tex = b.Var(ty.ptr(handle, ty.Get<core::type::SampledTexture>( |
| core::type::TextureDimension::kCubeArray, ty.f32()))); |
| tex->SetBindingPoint(0, 0); |
| |
| sampler = |
| b.Var(ty.ptr(handle, ty.Get<core::type::Sampler>(core::type::SamplerKind::kSampler))); |
| sampler->SetBindingPoint(0, 1); |
| }); |
| |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* coords = b.Construct(ty.vec3<f32>(), b.Value(1_f), b.Value(2_f), b.Value(3_f)); |
| auto* array_idx = b.Value(4_u); |
| |
| auto* t = b.Load(tex); |
| auto* s = b.Load(sampler); |
| b.Let("x", |
| b.Call<vec4<f32>>(core::BuiltinFn::kTextureSampleBias, t, s, coords, array_idx, 3_f)); |
| b.Return(func); |
| }); |
| |
| auto* src = R"( |
| $B1: { # root |
| %1:ptr<handle, texture_cube_array<f32>, read> = var @binding_point(0, 0) |
| %2:ptr<handle, sampler, read> = var @binding_point(0, 1) |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %4:vec3<f32> = construct 1.0f, 2.0f, 3.0f |
| %5:texture_cube_array<f32> = load %1 |
| %6:sampler = load %2 |
| %7:vec4<f32> = textureSampleBias %5, %6, %4, 4u, 3.0f |
| %x:vec4<f32> = let %7 |
| ret |
| } |
| } |
| )"; |
| ASSERT_EQ(src, str()); |
| |
| auto* expect = R"( |
| $B1: { # root |
| %my_tex:ptr<handle, texture_cube_array<f32>, read> = var |
| } |
| |
| %foo = @fragment func():void { |
| $B2: { |
| %3:vec3<f32> = construct 1.0f, 2.0f, 3.0f |
| %4:texture_cube_array<f32> = load %my_tex |
| %5:f32 = convert 4u |
| %6:vec4<f32> = construct %3, %5 |
| %7:vec4<f32> = glsl.texture %4, %6, 3.0f |
| %x:vec4<f32> = let %7 |
| ret |
| } |
| } |
| )"; |
| |
| capabilities = core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}; |
| |
| TexturePolyfillConfig cfg; |
| cfg.placeholder_sampler_bind_point = {2, 2}; |
| |
| binding::CombinedTextureSamplerPair pair; |
| pair.texture = {0, 0}; |
| pair.sampler = {0, 1}; |
| cfg.sampler_texture_to_name[pair] = "my_tex"; |
| |
| Run(TexturePolyfill, cfg); |
| EXPECT_EQ(expect, str()); |
| } |
| |
| } // namespace |
| } // namespace tint::glsl::writer::raise |