blob: 16731d6cee01e7c75cecc6e2dc7640e018aebaea [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, std430)
buffer tint_symbol_1_1_ssbo {
vec4 tint_symbol;
} v;
uniform highp sampler2D arg_0_arg_1;
vec4 textureSampleBias_6a9113() {
vec2 arg_2 = vec2(1.0f);
float arg_3 = 1.0f;
vec4 res = texture(arg_0_arg_1, arg_2, arg_3);
return res;
}
void main() {
v.tint_symbol = textureSampleBias_6a9113();
}