| commit | 026bc053ee69caf59c9767756415560327cd4169 | [log] [tgz] |
|---|---|---|
| author | Jim Blackler <jimblackler@google.com> | Tue Nov 18 06:53:12 2025 -0800 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Nov 18 06:53:12 2025 -0800 |
| tree | a5a91c5dbd0e4302652c245b9d18975d568026fd | |
| parent | 9ddf201e125610bb6c723edb81ee5be5ee7bcc29 [diff] |
Kotlin: fix an apparently botched rebase Bug: b/461737567 Test: ./gradlew connectedAndroidTest Change-Id: I7545d16454272c7966f9a967bfcc3d718acc85c9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/274734 Commit-Queue: Jim Blackler <jimblackler@google.com> Reviewed-by: Mridul Goyal <mridulgoyal@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.