| // Copyright 2017 The Dawn Authors | 
 | // | 
 | // Licensed under the Apache License, Version 2.0 (the "License"); | 
 | // you may not use this file except in compliance with the License. | 
 | // You may obtain a copy of the License at | 
 | // | 
 | //     http://www.apache.org/licenses/LICENSE-2.0 | 
 | // | 
 | // Unless required by applicable law or agreed to in writing, software | 
 | // distributed under the License is distributed on an "AS IS" BASIS, | 
 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 | // See the License for the specific language governing permissions and | 
 | // limitations under the License. | 
 |  | 
 | #ifndef DAWNNATIVE_OPENGL_RENDERPIPELINEGL_H_ | 
 | #define DAWNNATIVE_OPENGL_RENDERPIPELINEGL_H_ | 
 |  | 
 | #include "dawn_native/RenderPipeline.h" | 
 |  | 
 | #include "dawn_native/opengl/PipelineGL.h" | 
 | #include "dawn_native/opengl/opengl_platform.h" | 
 |  | 
 | #include <vector> | 
 |  | 
 | namespace dawn_native { namespace opengl { | 
 |  | 
 |     class Device; | 
 |     class PersistentPipelineState; | 
 |  | 
 |     class RenderPipeline final : public RenderPipelineBase, public PipelineGL { | 
 |       public: | 
 |         RenderPipeline(Device* device, const RenderPipelineDescriptor* descriptor); | 
 |  | 
 |         GLenum GetGLPrimitiveTopology() const; | 
 |         ityp::bitset<VertexAttributeLocation, kMaxVertexAttributes> GetAttributesUsingVertexBuffer( | 
 |             VertexBufferSlot slot) const; | 
 |  | 
 |         void ApplyNow(PersistentPipelineState& persistentPipelineState); | 
 |  | 
 |       private: | 
 |         ~RenderPipeline() override; | 
 |         void CreateVAOForVertexState(); | 
 |  | 
 |         // TODO(yunchao.he@intel.com): vao need to be deduplicated between pipelines. | 
 |         GLuint mVertexArrayObject; | 
 |         GLenum mGlPrimitiveTopology; | 
 |  | 
 |         ityp::array<VertexBufferSlot, | 
 |                     ityp::bitset<VertexAttributeLocation, kMaxVertexAttributes>, | 
 |                     kMaxVertexBuffers> | 
 |             mAttributesUsingVertexBuffer; | 
 |     }; | 
 |  | 
 | }}  // namespace dawn_native::opengl | 
 |  | 
 | #endif  // DAWNNATIVE_OPENGL_RENDERPIPELINEGL_H_ |