commit | 3babc03fd02af91e31d739e15c08da95a6a308c6 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Tue Jun 24 12:21:26 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jun 24 12:21:26 2025 -0700 |
tree | 37738e2c4fc5fe0f76c4d6ac1a0480b9c95b8cab | |
parent | ede051188d57d52bdf0d72ffc6a25f7e6946414a [diff] |
[hlsl][ir] Remove the `use_tint_ir` flag from the HLSL backend Use the IR path unconditionally in the HLSL backend. Bug: 421916945 Change-Id: I4806e6b5c0185b8c52566448fd67f4483b4ae082 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/248294 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.