[D3D12] Ignore `Wnon-virtual-dtor` for the build with Agility SDK This patch ignores the clang warning `Wnon-virtual-dtor` as a workaround of the build errors from the `D3D12.h` in the Agility SDK when building standalone Dawn with Agility SDK. Bug: 507448270 Change-Id: I6d05c9111883c24f55debf189cd96c0fe309dd55 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/332835 Commit-Queue: Shao, Jiawei <jiawei.shao@intel.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.