commit | 3bc20e37866d32b41fd6191de88d0229cd1933c4 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Jul 21 19:34:05 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jul 21 19:34:05 2022 +0000 |
tree | ef20d03775e56011412b3daf11119b7ac3abb3b5 | |
parent | 3fce08f298ddf980285403ae78b0d57ae8675a3f [diff] |
tint/utils: Add utils::Vector A small-object-optimized vector container. Bug: tint:1613 Change-Id: I1c482027db4624d4a2fd00ddeec02cfd0bb9b27f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96281 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.