Add UMA for CreateShaderModule, CreateRenderPipeline, and CreateComputePipeline These track both the time in microseconds, and whether the calls suceeded or not. Bug: dawn:1921 Change-Id: Ia59b5468a47973945ef476e30cc9c0b339cef7c5 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/141228 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.