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3c4fddf3e3a23242dce031881fa319d01462e545
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.
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test
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tint
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buffer
/
uniform
/
types
/
vec2_f16.wgsl.expected.msl
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#include
<metal_stdlib>
using
namespace
metal
;
kernel
void
tint_symbol
(
const
constant half2
*
tint_symbol_1
[[
buffer
(
0
)]])
{
half2
const
x
=
*(
tint_symbol_1
);
return
;
}