commit | c79697e430cab021868e67ac703940869314f637 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Tue Sep 02 10:48:00 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Sep 02 10:48:00 2025 -0700 |
tree | 23b5a8f00f8b7474134934da0d6d757fa8f30f94 | |
parent | afa30e25d20da42a9654f7b8185d4a552e2993b7 [diff] |
[dawn][native] Add tests for reflection of DynamicArrayKind::Undefined. This could not previously be written because there was no way to use a dynamic binding array in shaders without a type. arrayLength now allows that so write the relevant tests. Bug: 435317394 Change-Id: Ib9a33faf08c1fd372b23447089fe32be10898c2e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/259796 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.