blob: 30ae07124ffe44a606dc1dbc606439d7eecf1b23 [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_storage_2d<r32sint, write>;
fn textureDimensions_c30e75() {
var res : vec2<i32> = textureDimensions(arg_0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureDimensions_c30e75();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureDimensions_c30e75();
}
[[stage(compute)]]
fn compute_main() {
textureDimensions_c30e75();
}