commit | 3cbffe57334008083341337ef96c91293d7bfbfb | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Sep 26 07:12:46 2023 +0000 |
committer | Ben Clayton <bclayton@google.com> | Tue Sep 26 07:12:46 2023 +0000 |
tree | 119efcb9c64b9af973fbc0e612e4958c69e8dc38 | |
parent | 4d517633ce488ff9a50f07095e3e8d60b38a8442 [diff] |
[tint] Add Vector::EraseIf() Removes elements that match the predicate function Change-Id: I99691dfa040da367db0f98d39aea1739e2c9d2b3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/153161 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org> Reviewed-by: James Price <jrprice@google.com> Auto-Submit: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.