| // Copyright 2017 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "dawn_native/Device.h" |
| |
| #include "dawn_native/BindGroup.h" |
| #include "dawn_native/BindGroupLayout.h" |
| #include "dawn_native/BlendState.h" |
| #include "dawn_native/Buffer.h" |
| #include "dawn_native/CommandBuffer.h" |
| #include "dawn_native/ComputePipeline.h" |
| #include "dawn_native/DepthStencilState.h" |
| #include "dawn_native/ErrorData.h" |
| #include "dawn_native/InputState.h" |
| #include "dawn_native/PipelineLayout.h" |
| #include "dawn_native/Queue.h" |
| #include "dawn_native/RenderPassDescriptor.h" |
| #include "dawn_native/RenderPipeline.h" |
| #include "dawn_native/Sampler.h" |
| #include "dawn_native/ShaderModule.h" |
| #include "dawn_native/SwapChain.h" |
| #include "dawn_native/Texture.h" |
| |
| #include <unordered_set> |
| |
| namespace dawn_native { |
| |
| // DeviceBase::Caches |
| |
| // The caches are unordered_sets of pointers with special hash and compare functions |
| // to compare the value of the objects, instead of the pointers. |
| using BindGroupLayoutCache = std:: |
| unordered_set<BindGroupLayoutBase*, BindGroupLayoutCacheFuncs, BindGroupLayoutCacheFuncs>; |
| |
| struct DeviceBase::Caches { |
| BindGroupLayoutCache bindGroupLayouts; |
| }; |
| |
| // DeviceBase |
| |
| DeviceBase::DeviceBase() { |
| mCaches = new DeviceBase::Caches(); |
| } |
| |
| DeviceBase::~DeviceBase() { |
| delete mCaches; |
| } |
| |
| void DeviceBase::HandleError(const char* message) { |
| if (mErrorCallback) { |
| mErrorCallback(message, mErrorUserdata); |
| } |
| } |
| |
| void DeviceBase::SetErrorCallback(dawn::DeviceErrorCallback callback, |
| dawn::CallbackUserdata userdata) { |
| mErrorCallback = callback; |
| mErrorUserdata = userdata; |
| } |
| |
| DeviceBase* DeviceBase::GetDevice() { |
| return this; |
| } |
| |
| ResultOrError<BindGroupLayoutBase*> DeviceBase::GetOrCreateBindGroupLayout( |
| const BindGroupLayoutDescriptor* descriptor) { |
| BindGroupLayoutBase blueprint(this, descriptor, true); |
| |
| auto iter = mCaches->bindGroupLayouts.find(&blueprint); |
| if (iter != mCaches->bindGroupLayouts.end()) { |
| (*iter)->Reference(); |
| return *iter; |
| } |
| |
| BindGroupLayoutBase* backendObj; |
| DAWN_TRY_ASSIGN(backendObj, CreateBindGroupLayoutImpl(descriptor)); |
| mCaches->bindGroupLayouts.insert(backendObj); |
| return backendObj; |
| } |
| |
| void DeviceBase::UncacheBindGroupLayout(BindGroupLayoutBase* obj) { |
| mCaches->bindGroupLayouts.erase(obj); |
| } |
| |
| // Object creation API methods |
| |
| BindGroupBuilder* DeviceBase::CreateBindGroupBuilder() { |
| return new BindGroupBuilder(this); |
| } |
| BindGroupLayoutBase* DeviceBase::CreateBindGroupLayout( |
| const BindGroupLayoutDescriptor* descriptor) { |
| BindGroupLayoutBase* result = nullptr; |
| |
| if (ConsumedError(CreateBindGroupLayoutInternal(&result, descriptor))) { |
| return nullptr; |
| } |
| |
| return result; |
| } |
| BlendStateBuilder* DeviceBase::CreateBlendStateBuilder() { |
| return new BlendStateBuilder(this); |
| } |
| BufferBuilder* DeviceBase::CreateBufferBuilder() { |
| return new BufferBuilder(this); |
| } |
| CommandBufferBuilder* DeviceBase::CreateCommandBufferBuilder() { |
| return new CommandBufferBuilder(this); |
| } |
| ComputePipelineBuilder* DeviceBase::CreateComputePipelineBuilder() { |
| return new ComputePipelineBuilder(this); |
| } |
| DepthStencilStateBuilder* DeviceBase::CreateDepthStencilStateBuilder() { |
| return new DepthStencilStateBuilder(this); |
| } |
| InputStateBuilder* DeviceBase::CreateInputStateBuilder() { |
| return new InputStateBuilder(this); |
| } |
| PipelineLayoutBase* DeviceBase::CreatePipelineLayout( |
| const PipelineLayoutDescriptor* descriptor) { |
| PipelineLayoutBase* result = nullptr; |
| |
| if (ConsumedError(CreatePipelineLayoutInternal(&result, descriptor))) { |
| return nullptr; |
| } |
| |
| return result; |
| } |
| QueueBase* DeviceBase::CreateQueue() { |
| QueueBase* result = nullptr; |
| |
| if (ConsumedError(CreateQueueInternal(&result))) { |
| return nullptr; |
| } |
| |
| return result; |
| } |
| RenderPassDescriptorBuilder* DeviceBase::CreateRenderPassDescriptorBuilder() { |
| return new RenderPassDescriptorBuilder(this); |
| } |
| RenderPipelineBuilder* DeviceBase::CreateRenderPipelineBuilder() { |
| return new RenderPipelineBuilder(this); |
| } |
| SamplerBase* DeviceBase::CreateSampler(const SamplerDescriptor* descriptor) { |
| SamplerBase* result = nullptr; |
| |
| if (ConsumedError(CreateSamplerInternal(&result, descriptor))) { |
| return nullptr; |
| } |
| |
| return result; |
| } |
| ShaderModuleBuilder* DeviceBase::CreateShaderModuleBuilder() { |
| return new ShaderModuleBuilder(this); |
| } |
| SwapChainBuilder* DeviceBase::CreateSwapChainBuilder() { |
| return new SwapChainBuilder(this); |
| } |
| TextureBuilder* DeviceBase::CreateTextureBuilder() { |
| return new TextureBuilder(this); |
| } |
| |
| // Other Device API methods |
| |
| void DeviceBase::Tick() { |
| TickImpl(); |
| } |
| |
| void DeviceBase::Reference() { |
| ASSERT(mRefCount != 0); |
| mRefCount++; |
| } |
| |
| void DeviceBase::Release() { |
| ASSERT(mRefCount != 0); |
| mRefCount--; |
| if (mRefCount == 0) { |
| delete this; |
| } |
| } |
| |
| // Implementation details of object creation |
| |
| MaybeError DeviceBase::CreateBindGroupLayoutInternal( |
| BindGroupLayoutBase** result, |
| const BindGroupLayoutDescriptor* descriptor) { |
| DAWN_TRY(ValidateBindGroupLayoutDescriptor(this, descriptor)); |
| DAWN_TRY_ASSIGN(*result, GetOrCreateBindGroupLayout(descriptor)); |
| return {}; |
| } |
| |
| MaybeError DeviceBase::CreatePipelineLayoutInternal( |
| PipelineLayoutBase** result, |
| const PipelineLayoutDescriptor* descriptor) { |
| DAWN_TRY(ValidatePipelineLayoutDescriptor(this, descriptor)); |
| DAWN_TRY_ASSIGN(*result, CreatePipelineLayoutImpl(descriptor)); |
| return {}; |
| } |
| |
| MaybeError DeviceBase::CreateQueueInternal(QueueBase** result) { |
| DAWN_TRY_ASSIGN(*result, CreateQueueImpl()); |
| return {}; |
| } |
| |
| MaybeError DeviceBase::CreateSamplerInternal(SamplerBase** result, |
| const SamplerDescriptor* descriptor) { |
| DAWN_TRY(ValidateSamplerDescriptor(this, descriptor)); |
| DAWN_TRY_ASSIGN(*result, CreateSamplerImpl(descriptor)); |
| return {}; |
| } |
| |
| // Other implementation details |
| |
| void DeviceBase::ConsumeError(ErrorData* error) { |
| ASSERT(error != nullptr); |
| HandleError(error->GetMessage().c_str()); |
| delete error; |
| } |
| |
| } // namespace dawn_native |