| void unused_entry_point() { |
| RWByteAddressBuffer buffer : register(u0, space0); |
| const int tint_symbol_save = idx1(); |
| const int tint_symbol_save_1 = idx2(); |
| const int tint_symbol_1 = idx3(); |
| buffer.Store((((64u * uint(tint_symbol_save)) + (16u * uint(tint_symbol_save_1))) + (4u * uint(tint_symbol_1))), asuint((asint(buffer.Load((((64u * uint(tint_symbol_save)) + (16u * uint(tint_symbol_save_1))) + (4u * uint(tint_symbol_1))))) + 1))); |
| const int tint_symbol_2_save = idx4(); |
| const int tint_symbol_2_save_1 = idx5(); |
| const int tint_symbol_3 = idx6(); |
| buffer.Store((((64u * uint(tint_symbol_2_save)) + (16u * uint(tint_symbol_2_save_1))) + (4u * uint(tint_symbol_3))), asuint((asint(buffer.Load((((64u * uint(tint_symbol_2_save)) + (16u * uint(tint_symbol_2_save_1))) + (4u * uint(tint_symbol_3))))) + 1))); |