blob: 67a87880f0d67d72404e09cdc3994ef007def09c [file]
//
// fragment_main
//
RWByteAddressBuffer prevent_dce : register(u0);
RWTexture2DArray<uint4> arg_0 : register(u0, space1);
uint4 textureLoad_e4c15d() {
uint4 res = arg_0.Load(int4(int2((1u).xx), int(1), int(0)));
return res;
}
void fragment_main() {
prevent_dce.Store4(0u, textureLoad_e4c15d());
}
//
// compute_main
//
RWByteAddressBuffer prevent_dce : register(u0);
RWTexture2DArray<uint4> arg_0 : register(u0, space1);
uint4 textureLoad_e4c15d() {
uint4 res = arg_0.Load(int4(int2((1u).xx), int(1), int(0)));
return res;
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store4(0u, textureLoad_e4c15d());
}