| struct vertex_main_outputs { |
| nointerpolation float3 VertexOutput_prevent_dce : TEXCOORD0; |
| float4 VertexOutput_pos : SV_Position; |
| RWByteAddressBuffer prevent_dce : register(u0); |
| float3 reflect_f47fdb() { |
| float3 res = (-5.0f).xxx; |
| prevent_dce.Store3(0u, asuint(reflect_f47fdb())); |
| prevent_dce.Store3(0u, asuint(reflect_f47fdb())); |
| VertexOutput vertex_main_inner() { |
| VertexOutput tint_symbol = (VertexOutput)0; |
| tint_symbol.pos = (0.0f).xxxx; |
| tint_symbol.prevent_dce = reflect_f47fdb(); |
| VertexOutput v = tint_symbol; |
| vertex_main_outputs vertex_main() { |
| VertexOutput v_1 = vertex_main_inner(); |
| vertex_main_outputs v_4 = {v_3.prevent_dce, v_2.pos}; |