blob: c2a0643e92f2f9476d5214e29da3486de4cf9f4b [file] [log] [blame]
SKIP: FAILED
#version 310 es
precision highp float;
precision highp int;
struct buf0 {
vec2 injectionSwitch;
};
struct main_out {
vec4 x_GLF_color_1;
};
int data[10] = int[10](0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
int temp[10] = int[10](0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
layout(binding = 0, std140)
uniform tint_symbol_4_1_ubo {
buf0 tint_symbol_3;
} v;
vec4 tint_symbol = vec4(0.0f);
vec4 x_GLF_color = vec4(0.0f);
bool continue_execution = true;
layout(location = 0) out vec4 tint_symbol_1_loc0_Output;
void merge_i1_i1_i1_(inout int f, inout int mid, inout int to) {
int k = 0;
int i = 0;
int j = 0;
int i_1 = 0;
int x_255 = f;
k = x_255;
int x_256 = f;
i = x_256;
int x_257 = mid;
j = (x_257 + 1);
{
while(true) {
int x_263 = i;
int x_264 = mid;
int x_266 = j;
int x_267 = to;
if (((x_263 <= x_264) & (x_266 <= x_267))) {
} else {
break;
}
int x_271 = i;
int x_273 = data[x_271];
int x_274 = j;
int x_276 = data[x_274];
if ((x_273 < x_276)) {
int x_281 = k;
k = (x_281 + 1);
int x_283 = i;
i = (x_283 + 1);
int x_286 = data[x_283];
temp[x_281] = x_286;
} else {
int x_288 = k;
k = (x_288 + 1);
int x_290 = j;
j = (x_290 + 1);
int x_293 = data[x_290];
temp[x_288] = x_293;
}
{
}
continue;
}
}
{
while(true) {
int x_299 = i;
int x_301 = i;
int x_302 = mid;
if (((x_299 < 10) & (x_301 <= x_302))) {
} else {
break;
}
int x_306 = k;
k = (x_306 + 1);
int x_308 = i;
i = (x_308 + 1);
int x_311 = data[x_308];
temp[x_306] = x_311;
{
}
continue;
}
}
int x_313 = f;
i_1 = x_313;
{
while(true) {
int x_318 = i_1;
int x_319 = to;
if ((x_318 <= x_319)) {
} else {
break;
}
int x_322 = i_1;
int x_323 = i_1;
int x_325 = temp[x_323];
data[x_322] = x_325;
{
int x_327 = i_1;
i_1 = (x_327 + 1);
}
continue;
}
}
}
void mergeSort_() {
int low = 0;
int high = 0;
int m = 0;
int i_2 = 0;
int f_1 = 0;
int mid_1 = 0;
int to_1 = 0;
int param = 0;
int param_1 = 0;
int param_2 = 0;
low = 0;
high = 9;
m = 1;
{
while(true) {
int x_334 = m;
int x_335 = high;
if ((x_334 <= x_335)) {
} else {
break;
}
int x_338 = low;
i_2 = x_338;
{
while(true) {
int x_343 = i_2;
int x_344 = high;
if ((x_343 < x_344)) {
} else {
break;
}
int x_347 = i_2;
f_1 = x_347;
int x_348 = i_2;
int x_349 = m;
mid_1 = ((x_348 + x_349) - 1);
int x_352 = i_2;
int x_353 = m;
int x_357 = high;
to_1 = min(((x_352 + (2 * x_353)) - 1), x_357);
int x_359 = f_1;
param = x_359;
int x_360 = mid_1;
param_1 = x_360;
int x_361 = to_1;
param_2 = x_361;
merge_i1_i1_i1_(param, param_1, param_2);
{
int x_363 = m;
int x_365 = i_2;
i_2 = (x_365 + (2 * x_363));
}
continue;
}
}
{
int x_367 = m;
m = (2 * x_367);
}
continue;
}
}
}
int tint_f32_to_i32(float value) {
return (((value <= 2147483520.0f)) ? ((((value >= -2147483648.0f)) ? (int(value)) : ((-2147483647 - 1)))) : (2147483647));
}
void main_1() {
int i_3 = 0;
int j_1 = 0;
float grey = 0.0f;
float x_88 = v.tint_symbol_3.injectionSwitch.x;
i_3 = tint_f32_to_i32(x_88);
{
while(true) {
int x_94 = i_3;
bool tint_continue = false;
switch(x_94) {
case 9:
{
int x_124 = i_3;
data[x_124] = -5;
if (true) {
} else {
tint_continue = true;
break;
}
break;
}
case 8:
{
int x_122 = i_3;
data[x_122] = -4;
break;
}
case 7:
{
int x_120 = i_3;
data[x_120] = -3;
break;
}
case 6:
{
int x_118 = i_3;
data[x_118] = -2;
break;
}
case 5:
{
int x_116 = i_3;
data[x_116] = -1;
break;
}
case 4:
{
int x_114 = i_3;
data[x_114] = 0;
break;
}
case 3:
{
int x_112 = i_3;
data[x_112] = 1;
break;
}
case 2:
{
int x_110 = i_3;
data[x_110] = 2;
break;
}
case 1:
{
int x_108 = i_3;
data[x_108] = 3;
break;
}
case 0:
{
int x_106 = i_3;
data[x_106] = 4;
break;
}
default:
{
break;
}
}
if (tint_continue) {
{
int x_128 = i_3;
if (!((x_128 < 10))) { break; }
}
continue;
}
int x_126 = i_3;
i_3 = (x_126 + 1);
{
int x_128 = i_3;
if (!((x_128 < 10))) { break; }
}
continue;
}
}
j_1 = 0;
{
while(true) {
int x_134 = j_1;
if ((x_134 < 10)) {
} else {
break;
}
int x_137 = j_1;
int x_138 = j_1;
int x_140 = data[x_138];
temp[x_137] = x_140;
{
int x_142 = j_1;
j_1 = (x_142 + 1);
}
continue;
}
}
mergeSort_();
float x_146 = tint_symbol.y;
if ((tint_f32_to_i32(x_146) < 30)) {
int x_153 = data[0];
grey = (0.5f + (float(x_153) / 10.0f));
} else {
float x_158 = tint_symbol.y;
if ((tint_f32_to_i32(x_158) < 60)) {
int x_165 = data[1];
grey = (0.5f + (float(x_165) / 10.0f));
} else {
float x_170 = tint_symbol.y;
if ((tint_f32_to_i32(x_170) < 90)) {
int x_177 = data[2];
grey = (0.5f + (float(x_177) / 10.0f));
} else {
float x_182 = tint_symbol.y;
if ((tint_f32_to_i32(x_182) < 120)) {
int x_189 = data[3];
grey = (0.5f + (float(x_189) / 10.0f));
} else {
float x_194 = tint_symbol.y;
if ((tint_f32_to_i32(x_194) < 150)) {
continue_execution = false;
} else {
float x_201 = tint_symbol.y;
if ((tint_f32_to_i32(x_201) < 180)) {
int x_208 = data[5];
grey = (0.5f + (float(x_208) / 10.0f));
} else {
float x_213 = tint_symbol.y;
if ((tint_f32_to_i32(x_213) < 210)) {
int x_220 = data[6];
grey = (0.5f + (float(x_220) / 10.0f));
} else {
float x_225 = tint_symbol.y;
if ((tint_f32_to_i32(x_225) < 240)) {
int x_232 = data[7];
grey = (0.5f + (float(x_232) / 10.0f));
} else {
float x_237 = tint_symbol.y;
if ((tint_f32_to_i32(x_237) < 270)) {
int x_244 = data[8];
grey = (0.5f + (float(x_244) / 10.0f));
} else {
continue_execution = false;
}
}
}
}
}
}
}
}
}
float x_248 = grey;
vec3 x_249 = vec3(x_248, x_248, x_248);
x_GLF_color = vec4(x_249[0u], x_249[1u], x_249[2u], 1.0f);
}
main_out tint_symbol_1_inner(vec4 tint_symbol_2) {
tint_symbol = tint_symbol_2;
main_1();
main_out v_1 = main_out(x_GLF_color);
if (!(continue_execution)) {
discard;
}
return v_1;
}
void main() {
tint_symbol_1_loc0_Output = tint_symbol_1_inner(gl_FragCoord).x_GLF_color_1;
}
error: Error parsing GLSL shader:
ERROR: 0:41: '&' : wrong operand types: no operation '&' exists that takes a left-hand operand of type ' temp bool' and a right operand of type ' temp bool' (or there is no acceptable conversion)
ERROR: 0:41: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
tint executable returned error: exit status 1