| SKIP: FAILED |
| |
| #version 310 es |
| precision highp float; |
| precision highp int; |
| |
| |
| struct buf0 { |
| vec2 injectionSwitch; |
| }; |
| |
| struct main_out { |
| vec4 x_GLF_color_1; |
| }; |
| |
| int data[10] = int[10](0, 0, 0, 0, 0, 0, 0, 0, 0, 0); |
| int temp[10] = int[10](0, 0, 0, 0, 0, 0, 0, 0, 0, 0); |
| layout(binding = 0, std140) |
| uniform tint_symbol_4_1_ubo { |
| buf0 tint_symbol_3; |
| } v; |
| vec4 tint_symbol = vec4(0.0f); |
| vec4 x_GLF_color = vec4(0.0f); |
| bool continue_execution = true; |
| layout(location = 0) out vec4 tint_symbol_1_loc0_Output; |
| void merge_i1_i1_i1_(inout int f, inout int mid, inout int to) { |
| int k = 0; |
| int i = 0; |
| int j = 0; |
| int i_1 = 0; |
| int x_255 = f; |
| k = x_255; |
| int x_256 = f; |
| i = x_256; |
| int x_257 = mid; |
| j = (x_257 + 1); |
| { |
| while(true) { |
| int x_263 = i; |
| int x_264 = mid; |
| int x_266 = j; |
| int x_267 = to; |
| if (((x_263 <= x_264) & (x_266 <= x_267))) { |
| } else { |
| break; |
| } |
| int x_271 = i; |
| int x_273 = data[x_271]; |
| int x_274 = j; |
| int x_276 = data[x_274]; |
| if ((x_273 < x_276)) { |
| int x_281 = k; |
| k = (x_281 + 1); |
| int x_283 = i; |
| i = (x_283 + 1); |
| int x_286 = data[x_283]; |
| temp[x_281] = x_286; |
| } else { |
| int x_288 = k; |
| k = (x_288 + 1); |
| int x_290 = j; |
| j = (x_290 + 1); |
| int x_293 = data[x_290]; |
| temp[x_288] = x_293; |
| } |
| { |
| } |
| continue; |
| } |
| } |
| { |
| while(true) { |
| int x_299 = i; |
| int x_301 = i; |
| int x_302 = mid; |
| if (((x_299 < 10) & (x_301 <= x_302))) { |
| } else { |
| break; |
| } |
| int x_306 = k; |
| k = (x_306 + 1); |
| int x_308 = i; |
| i = (x_308 + 1); |
| int x_311 = data[x_308]; |
| temp[x_306] = x_311; |
| { |
| } |
| continue; |
| } |
| } |
| int x_313 = f; |
| i_1 = x_313; |
| { |
| while(true) { |
| int x_318 = i_1; |
| int x_319 = to; |
| if ((x_318 <= x_319)) { |
| } else { |
| break; |
| } |
| int x_322 = i_1; |
| int x_323 = i_1; |
| int x_325 = temp[x_323]; |
| data[x_322] = x_325; |
| { |
| int x_327 = i_1; |
| i_1 = (x_327 + 1); |
| } |
| continue; |
| } |
| } |
| } |
| void mergeSort_() { |
| int low = 0; |
| int high = 0; |
| int m = 0; |
| int i_2 = 0; |
| int f_1 = 0; |
| int mid_1 = 0; |
| int to_1 = 0; |
| int param = 0; |
| int param_1 = 0; |
| int param_2 = 0; |
| low = 0; |
| high = 9; |
| m = 1; |
| { |
| while(true) { |
| int x_334 = m; |
| int x_335 = high; |
| if ((x_334 <= x_335)) { |
| } else { |
| break; |
| } |
| int x_338 = low; |
| i_2 = x_338; |
| { |
| while(true) { |
| int x_343 = i_2; |
| int x_344 = high; |
| if ((x_343 < x_344)) { |
| } else { |
| break; |
| } |
| int x_347 = i_2; |
| f_1 = x_347; |
| int x_348 = i_2; |
| int x_349 = m; |
| mid_1 = ((x_348 + x_349) - 1); |
| int x_352 = i_2; |
| int x_353 = m; |
| int x_357 = high; |
| to_1 = min(((x_352 + (2 * x_353)) - 1), x_357); |
| int x_359 = f_1; |
| param = x_359; |
| int x_360 = mid_1; |
| param_1 = x_360; |
| int x_361 = to_1; |
| param_2 = x_361; |
| merge_i1_i1_i1_(param, param_1, param_2); |
| { |
| int x_363 = m; |
| int x_365 = i_2; |
| i_2 = (x_365 + (2 * x_363)); |
| } |
| continue; |
| } |
| } |
| { |
| int x_367 = m; |
| m = (2 * x_367); |
| } |
| continue; |
| } |
| } |
| } |
| int tint_f32_to_i32(float value) { |
| return (((value <= 2147483520.0f)) ? ((((value >= -2147483648.0f)) ? (int(value)) : ((-2147483647 - 1)))) : (2147483647)); |
| } |
| void main_1() { |
| int i_3 = 0; |
| int j_1 = 0; |
| float grey = 0.0f; |
| float x_88 = v.tint_symbol_3.injectionSwitch.x; |
| i_3 = tint_f32_to_i32(x_88); |
| { |
| while(true) { |
| int x_94 = i_3; |
| bool tint_continue = false; |
| switch(x_94) { |
| case 9: |
| { |
| int x_124 = i_3; |
| data[x_124] = -5; |
| if (true) { |
| } else { |
| tint_continue = true; |
| break; |
| } |
| break; |
| } |
| case 8: |
| { |
| int x_122 = i_3; |
| data[x_122] = -4; |
| break; |
| } |
| case 7: |
| { |
| int x_120 = i_3; |
| data[x_120] = -3; |
| break; |
| } |
| case 6: |
| { |
| int x_118 = i_3; |
| data[x_118] = -2; |
| break; |
| } |
| case 5: |
| { |
| int x_116 = i_3; |
| data[x_116] = -1; |
| break; |
| } |
| case 4: |
| { |
| int x_114 = i_3; |
| data[x_114] = 0; |
| break; |
| } |
| case 3: |
| { |
| int x_112 = i_3; |
| data[x_112] = 1; |
| break; |
| } |
| case 2: |
| { |
| int x_110 = i_3; |
| data[x_110] = 2; |
| break; |
| } |
| case 1: |
| { |
| int x_108 = i_3; |
| data[x_108] = 3; |
| break; |
| } |
| case 0: |
| { |
| int x_106 = i_3; |
| data[x_106] = 4; |
| break; |
| } |
| default: |
| { |
| break; |
| } |
| } |
| if (tint_continue) { |
| { |
| int x_128 = i_3; |
| if (!((x_128 < 10))) { break; } |
| } |
| continue; |
| } |
| int x_126 = i_3; |
| i_3 = (x_126 + 1); |
| { |
| int x_128 = i_3; |
| if (!((x_128 < 10))) { break; } |
| } |
| continue; |
| } |
| } |
| j_1 = 0; |
| { |
| while(true) { |
| int x_134 = j_1; |
| if ((x_134 < 10)) { |
| } else { |
| break; |
| } |
| int x_137 = j_1; |
| int x_138 = j_1; |
| int x_140 = data[x_138]; |
| temp[x_137] = x_140; |
| { |
| int x_142 = j_1; |
| j_1 = (x_142 + 1); |
| } |
| continue; |
| } |
| } |
| mergeSort_(); |
| float x_146 = tint_symbol.y; |
| if ((tint_f32_to_i32(x_146) < 30)) { |
| int x_153 = data[0]; |
| grey = (0.5f + (float(x_153) / 10.0f)); |
| } else { |
| float x_158 = tint_symbol.y; |
| if ((tint_f32_to_i32(x_158) < 60)) { |
| int x_165 = data[1]; |
| grey = (0.5f + (float(x_165) / 10.0f)); |
| } else { |
| float x_170 = tint_symbol.y; |
| if ((tint_f32_to_i32(x_170) < 90)) { |
| int x_177 = data[2]; |
| grey = (0.5f + (float(x_177) / 10.0f)); |
| } else { |
| float x_182 = tint_symbol.y; |
| if ((tint_f32_to_i32(x_182) < 120)) { |
| int x_189 = data[3]; |
| grey = (0.5f + (float(x_189) / 10.0f)); |
| } else { |
| float x_194 = tint_symbol.y; |
| if ((tint_f32_to_i32(x_194) < 150)) { |
| continue_execution = false; |
| } else { |
| float x_201 = tint_symbol.y; |
| if ((tint_f32_to_i32(x_201) < 180)) { |
| int x_208 = data[5]; |
| grey = (0.5f + (float(x_208) / 10.0f)); |
| } else { |
| float x_213 = tint_symbol.y; |
| if ((tint_f32_to_i32(x_213) < 210)) { |
| int x_220 = data[6]; |
| grey = (0.5f + (float(x_220) / 10.0f)); |
| } else { |
| float x_225 = tint_symbol.y; |
| if ((tint_f32_to_i32(x_225) < 240)) { |
| int x_232 = data[7]; |
| grey = (0.5f + (float(x_232) / 10.0f)); |
| } else { |
| float x_237 = tint_symbol.y; |
| if ((tint_f32_to_i32(x_237) < 270)) { |
| int x_244 = data[8]; |
| grey = (0.5f + (float(x_244) / 10.0f)); |
| } else { |
| continue_execution = false; |
| } |
| } |
| } |
| } |
| } |
| } |
| } |
| } |
| } |
| float x_248 = grey; |
| vec3 x_249 = vec3(x_248, x_248, x_248); |
| x_GLF_color = vec4(x_249[0u], x_249[1u], x_249[2u], 1.0f); |
| } |
| main_out tint_symbol_1_inner(vec4 tint_symbol_2) { |
| tint_symbol = tint_symbol_2; |
| main_1(); |
| main_out v_1 = main_out(x_GLF_color); |
| if (!(continue_execution)) { |
| discard; |
| } |
| return v_1; |
| } |
| void main() { |
| tint_symbol_1_loc0_Output = tint_symbol_1_inner(gl_FragCoord).x_GLF_color_1; |
| } |
| error: Error parsing GLSL shader: |
| ERROR: 0:41: '&' : wrong operand types: no operation '&' exists that takes a left-hand operand of type ' temp bool' and a right operand of type ' temp bool' (or there is no acceptable conversion) |
| ERROR: 0:41: '' : compilation terminated |
| ERROR: 2 compilation errors. No code generated. |
| |
| |
| |
| |
| tint executable returned error: exit status 1 |