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// Copyright 2022 The Dawn & Tint Authors
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#ifndef SRC_TINT_LANG_CORE_IR_BLOCK_H_
#define SRC_TINT_LANG_CORE_IR_BLOCK_H_
#include <utility>
#include "src/tint/lang/core/ir/instruction.h"
#include "src/tint/lang/core/ir/terminator.h"
#include "src/tint/utils/containers/const_propagating_ptr.h"
#include "src/tint/utils/containers/vector.h"
// Forward declarations
namespace tint::core::ir {
class ControlInstruction;
} // namespace tint::core::ir
namespace tint::core::ir {
/// A block of statements. The instructions in the block are a linear list of instructions to
/// execute. The block will terminate with a Terminator instruction at the end.
/// The instructions are held in a doubly-linked list with explicit first and last pointer,
/// and with an explicit count.
class Block : public Castable<Block> {
public:
/// Constructor
Block();
~Block() override;
/// @param ctx the CloneContext used to clone this block
/// @returns a clone of this block
virtual Block* Clone(CloneContext& ctx);
/// Clones the block contents into the given block
/// @param ctx the CloneContext used to clone
/// @param out the block to clone into
virtual void CloneInto(CloneContext& ctx, Block* out);
/// @return the terminator instruction for this block, or nullptr if this block does not end in
/// a terminator.
ir::Terminator* Terminator() { return tint::As<ir::Terminator>(instructions_.last.Get()); }
/// @return the terminator instruction for this block, or nullptr if this block does not end in
/// a terminator.
const ir::Terminator* Terminator() const {
return tint::As<ir::Terminator>(instructions_.last.Get());
}
/// @returns the instructions in the block
Instruction* Instructions() { return instructions_.first.Get(); }
/// @returns the instructions in the block
const Instruction* Instructions() const { return instructions_.first.Get(); }
/// Iterator for the instructions inside a block
template <typename T>
class Iterator {
public:
/// Constructor
/// @param inst the instruction to start iterating from
explicit Iterator(T* inst) : inst_(inst) {}
~Iterator() = default;
/// Dereference operator
/// @returns the instruction for this iterator
T* operator*() const { return inst_; }
/// Comparison operator
/// @param itr to compare against
/// @returns true if this iterator and @p itr point to the same instruction
bool operator==(const Iterator& itr) const { return itr.inst_ == inst_; }
/// Not equal operator
/// @param itr to compare against
/// @returns true if this iterator and @p itr point to different instructions
bool operator!=(const Iterator& itr) const { return !(*this == itr); }
/// Increment operator
/// @returns this iterator advanced to the next element
Iterator& operator++() {
inst_ = inst_->next;
return *this;
}
private:
T* inst_ = nullptr;
};
/// @returns the iterator pointing to the start of the instruction list
Iterator<Instruction> begin() { return Iterator<Instruction>{instructions_.first}; }
/// @returns the ending iterator
Iterator<Instruction> end() { return Iterator<Instruction>{nullptr}; }
/// @returns the iterator pointing to the start of the instruction list
Iterator<const Instruction> begin() const {
return Iterator<const Instruction>{instructions_.first};
}
/// @returns the ending iterator
Iterator<const Instruction> end() const { return Iterator<const Instruction>{nullptr}; }
/// @returns the first instruction in the instruction list
Instruction* Front() { return instructions_.first; }
/// @returns the first instruction in the instruction list
const Instruction* Front() const { return instructions_.first; }
/// @returns the last instruction in the instruction list
Instruction* Back() { return instructions_.last; }
/// @returns the last instruction in the instruction list
const Instruction* Back() const { return instructions_.last; }
/// Adds the instruction to the beginning of the block
/// @param inst the instruction to add
/// @returns the instruction to allow calls to be chained
Instruction* Prepend(Instruction* inst);
/// Adds the instruction to the end of the block
/// @param inst the instruction to add
/// @returns the instruction to allow calls to be chained
Instruction* Append(Instruction* inst);
/// Adds the new instruction before the given instruction
/// @param before the instruction to insert before
/// @param inst the instruction to insert
void InsertBefore(Instruction* before, Instruction* inst);
/// Adds the new instruction after the given instruction
/// @param after the instruction to insert after
/// @param inst the instruction to insert
void InsertAfter(Instruction* after, Instruction* inst);
/// Replaces the target instruction with the new instruction
/// @param target the instruction to replace
/// @param inst the instruction to insert
void Replace(Instruction* target, Instruction* inst);
/// Removes the target instruction
/// @param inst the instruction to remove
void Remove(Instruction* inst);
/// @returns true if the block contains no instructions
bool IsEmpty() const { return Length() == 0; }
/// @returns the number of instructions in the block
size_t Length() const { return instructions_.count; }
/// @return the parent instruction that owns this block
ControlInstruction* Parent() { return parent_; }
/// @return the parent instruction that owns this block
const ControlInstruction* Parent() const { return parent_; }
/// @param parent the parent instruction that owns this block
void SetParent(ControlInstruction* parent) { parent_ = parent; }
/// Destroys the block and all of its instructions.
void Destroy();
private:
// The first and last pointers are null if and only if the list is empty.
struct {
ConstPropagatingPtr<Instruction> first;
ConstPropagatingPtr<Instruction> last;
size_t count = 0;
} instructions_;
ConstPropagatingPtr<ControlInstruction> parent_;
};
} // namespace tint::core::ir
#endif // SRC_TINT_LANG_CORE_IR_BLOCK_H_