blob: 3220e527580d75e47de15cc9dd7a79c519c4c665 [file] [log] [blame]
// Copyright 2024 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "src/tint/lang/glsl/ir/member_builtin_call.h"
#include <utility>
#include "src/tint/lang/core/ir/clone_context.h"
#include "src/tint/lang/core/ir/instruction_result.h"
#include "src/tint/lang/core/ir/module.h"
#include "src/tint/lang/core/ir/value.h"
#include "src/tint/lang/glsl/builtin_fn.h"
#include "src/tint/utils/containers/vector.h"
#include "src/tint/utils/ice/ice.h"
#include "src/tint/utils/rtti/castable.h"
TINT_INSTANTIATE_TYPEINFO(tint::glsl::ir::MemberBuiltinCall);
namespace tint::glsl::ir {
MemberBuiltinCall::MemberBuiltinCall(Id id,
core::ir::InstructionResult* result,
BuiltinFn func,
core::ir::Value* object,
VectorRef<core::ir::Value*> arguments)
: Base(id, result, object, arguments), func_(func) {
TINT_ASSERT(func != BuiltinFn::kNone);
}
MemberBuiltinCall::~MemberBuiltinCall() = default;
MemberBuiltinCall* MemberBuiltinCall::Clone(core::ir::CloneContext& ctx) {
auto* new_result = ctx.Clone(Result(0));
auto* new_object = ctx.Clone(Object());
auto new_args = ctx.Clone<MemberBuiltinCall::kDefaultNumOperands>(Args());
return ctx.ir.CreateInstruction<MemberBuiltinCall>(new_result, func_, new_object,
std::move(new_args));
}
tint::core::ir::Instruction::Accesses MemberBuiltinCall::GetSideEffects() const {
return glsl::GetSideEffects(func_);
}
} // namespace tint::glsl::ir