blob: b783d2e2b98d72c4c3efe9ab1a648f073de15688 [file] [log] [blame]
struct main_out {
float4 x_GLF_color_1;
};
struct main_outputs {
float4 main_out_x_GLF_color_1 : SV_Target0;
};
cbuffer cbuffer_x_7 : register(b0) {
uint4 x_7[1];
};
static float4 x_GLF_color = (0.0f).xxxx;
void main_1() {
float f = 0.0f;
float4 v = (0.0f).xxxx;
f = 1.0f;
v = float4(sin(f), cos(f), exp2(f), log(f));
if ((distance(v, asfloat(x_7[0u])) < 0.10000000149011611938f)) {
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
} else {
x_GLF_color = (0.0f).xxxx;
}
}
main_out main_inner() {
main_1();
main_out v_1 = {x_GLF_color};
return v_1;
}
main_outputs main() {
main_out v_2 = main_inner();
main_outputs v_3 = {v_2.x_GLF_color_1};
return v_3;
}