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dawn
/
dawn
/
3d64565e2eb8fe4a377b18e288edac70d28d586f
/
.
/
test
/
tint
/
builtins
/
frexp
/
vector
/
const.wgsl.expected.fxc.hlsl
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struct
frexp_result_vec2_f32
{
float2 fract
;
int2 exp
;
};
[
numthreads
(
1
,
1
,
1
)]
void
main
()
{
frexp_result_vec2_f32 res
=
{
float2
(
0.625f
,
0.9375f
),
int2
(
1
,
2
)};
float2 fract
=
res
.
fract
;
int2 exp
=
res
.
exp
;
return
;
}