blob: 3b45cb954ddd32221a436e7313d45ce4aa8c68bd [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
float4 dpdyCoarse_445d24() {
float4 res = dfdy(float4(1.0f));
return res;
}
fragment void fragment_main(device float4* tint_symbol [[buffer(0)]]) {
*(tint_symbol) = dpdyCoarse_445d24();
return;
}