blob: e68c02da7facf02a026f9486d2cead567de489b2 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
float fwidthCoarse_159c8a() {
float res = fwidth(1.0f);
return res;
}
fragment void fragment_main(device float* tint_symbol [[buffer(0)]]) {
*(tint_symbol) = fwidthCoarse_159c8a();
return;
}