blob: dd8dbc2c6e0bb9e69212c71ad551c7d2750f2a38 [file] [log] [blame]
SKIP: INVALID
<dawn>/src/tint/lang/glsl/writer/raise/texture_polyfill.cc:262 internal compiler error: TINT_UNREACHABLE unhandled texture function: inputAttachmentLoad
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* The tint shader compiler has encountered an unexpected error. *
* *
* Please help us fix this issue by submitting a bug report at *
* crbug.com/tint with the source program that triggered the bug. *
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tint executable returned error: signal: trace/BPT trap