blob: e7a401f6919deec7573614f8f66d6aed9dc03f74 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void smoothstep_0c4ffc() {
float4 res = float4(0.5f);
}
fragment void fragment_main() {
smoothstep_0c4ffc();
return;
}
kernel void compute_main() {
smoothstep_0c4ffc();
return;
}
struct VertexOutput {
float4 pos;
};
struct tint_symbol {
float4 pos [[position]];
};
VertexOutput vertex_main_inner() {
VertexOutput out = {};
out.pos = float4(0.0f);
smoothstep_0c4ffc();
return out;
}
vertex tint_symbol vertex_main() {
VertexOutput const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.pos = inner_result.pos;
return wrapper_result;
}