blob: f10cd34c6699ac3f69780bc1497cf22a188d4174 [file] [log] [blame]
fn smoothstep_0c4ffc() {
var res = smoothstep(vec4(2.0), vec4(4.0), vec4(3.0));
}
@fragment
fn fragment_main() {
smoothstep_0c4ffc();
}
@compute @workgroup_size(1)
fn compute_main() {
smoothstep_0c4ffc();
}
struct VertexOutput {
@builtin(position)
pos : vec4<f32>,
}
@vertex
fn vertex_main() -> VertexOutput {
var out : VertexOutput;
out.pos = vec4<f32>();
smoothstep_0c4ffc();
return out;
}