| #include <metal_stdlib> |
| using namespace metal; |
| |
| struct tint_module_vars_struct { |
| device packed_float3* prevent_dce; |
| }; |
| |
| float3 subgroupShuffle_1f664c() { |
| float3 res = simd_shuffle(float3(1.0f), 1u); |
| return res; |
| } |
| |
| fragment void fragment_main(device packed_float3* prevent_dce [[buffer(0)]]) { |
| tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce}; |
| (*tint_module_vars.prevent_dce) = packed_float3(subgroupShuffle_1f664c()); |
| } |
| |
| kernel void compute_main(device packed_float3* prevent_dce [[buffer(0)]]) { |
| tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce}; |
| (*tint_module_vars.prevent_dce) = packed_float3(subgroupShuffle_1f664c()); |
| } |