blob: 11af3c044d319cfa00d774a2ca6a55152b6c9408 [file] [log] [blame]
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<f32>;
@group(1) @binding(0) var arg_0 : texture_3d<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSample_3b50bd() -> vec4<f32> {
var res : vec4<f32> = textureSample(arg_0, arg_1, vec3<f32>(1.0f));
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureSample_3b50bd();
}