blob: 2c4ad718d95500b9f08a366c9eacea8a4e54b400 [file] [log] [blame]
@group(0) @binding(0) var<storage, read_write> prevent_dce : f32;
@group(1) @binding(0) var arg_0 : texture_depth_2d;
@group(1) @binding(1) var arg_1 : sampler_comparison;
fn textureSampleCompare_dec064() -> f32 {
var res : f32 = textureSampleCompare(arg_0, arg_1, vec2<f32>(1.0f), 1.0f, vec2<i32>(1i));
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureSampleCompare_dec064();
}