blob: 4cc4f44cb46a9e2f6eaf4a28a3a47e4610fd9493 [file] [log] [blame]
RWTexture3D<int4> arg_0 : register(u0, space1);
void textureStore_07548b() {
arg_0[(1u).xxx] = (1).xxxx;
}
void fragment_main() {
textureStore_07548b();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_07548b();
return;
}