blob: b82f57c4aa54ce5df73928d70f1cc88041dfa13a [file] [log] [blame]
RWTexture1D<float4> arg_0 : register(u0, space1);
void textureStore_09e4d5() {
arg_0[1u] = (1.0f).xxxx;
}
void fragment_main() {
textureStore_09e4d5();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_09e4d5();
}