blob: 2417d3b13179721663c9763b44ed45f14d247fc2 [file] [log] [blame]
RWTexture1D<uint4> arg_0 : register(u0, space1);
void textureStore_102722() {
arg_0[int(1)] = (1u).xxxx;
}
void fragment_main() {
textureStore_102722();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_102722();
}