blob: 36c248983f63109afc0482effc2d2a8ffb0da6e7 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void textureStore_1a7d35(texture2d_array<int, access::write> tint_symbol) {
tint_symbol.write(int4(1), uint2(uint2(1u)), 1u);
}
fragment void fragment_main(texture2d_array<int, access::write> tint_symbol_1 [[texture(0)]]) {
textureStore_1a7d35(tint_symbol_1);
return;
}
kernel void compute_main(texture2d_array<int, access::write> tint_symbol_2 [[texture(0)]]) {
textureStore_1a7d35(tint_symbol_2);
return;
}