blob: e0b6b57c0080da9e1006be11dd8463761b519cbe [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_3d<rgba8unorm, write>;
fn textureStore_1bbd08() {
textureStore(arg_0, vec3<i32>(1i), vec4<f32>(1.0f));
}
@fragment
fn fragment_main() {
textureStore_1bbd08();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_1bbd08();
}