blob: d826c289d5aa65f7417c6a1efa296877a1d222ff [file] [log] [blame]
RWTexture1D<int4> arg_0 : register(u0, space1);
void textureStore_1dc954() {
arg_0[1u] = (int(1)).xxxx;
}
void fragment_main() {
textureStore_1dc954();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_1dc954();
}