blob: 3363229e81cc0f15992d271aab69fcfe43bf3024 [file] [log] [blame]
RWTexture1D<uint4> arg_0 : register(u0, space1);
void textureStore_2173fd() {
arg_0[1u] = (1u).xxxx;
}
void fragment_main() {
textureStore_2173fd();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_2173fd();
return;
}