blob: 343fc1a42e0cdafaada7ca88b448e3aac779f8d5 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void textureStore_2383fc(texture2d_array<uint, access::write> tint_symbol) {
tint_symbol.write(uint4(1u), uint2(uint2(1u)), 1);
}
fragment void fragment_main(texture2d_array<uint, access::write> tint_symbol_1 [[texture(0)]]) {
textureStore_2383fc(tint_symbol_1);
return;
}
kernel void compute_main(texture2d_array<uint, access::write> tint_symbol_2 [[texture(0)]]) {
textureStore_2383fc(tint_symbol_2);
return;
}