blob: 65f23546ea6e82f3e275ea818a1930a1b47e6a00 [file] [log] [blame]
RWTexture3D<int4> arg_0 : register(u0, space1);
void textureStore_24e6b7() {
arg_0[(int(1)).xxx] = (int(1)).xxxx;
}
void fragment_main() {
textureStore_24e6b7();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_24e6b7();
}