blob: b478a27b9776fefe58e78ef49cc17fcff341581e [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<rg32float, write>;
fn textureStore_2d2835() {
textureStore(arg_0, vec2<u32>(1u), 1u, vec4<f32>(1.0f));
}
@fragment
fn fragment_main() {
textureStore_2d2835();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_2d2835();
}