blob: f8ec794346ff376c9f2478745166413edc87acf2 [file] [log] [blame]
RWTexture1D<uint4> arg_0 : register(u0, space1);
void textureStore_2eb2a4() {
arg_0[1] = (1u).xxxx;
}
void fragment_main() {
textureStore_2eb2a4();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_2eb2a4();
return;
}