blob: 992c15a311cb58083b89a3c30383a6e9be19eb32 [file] [log] [blame]
RWTexture1D<uint4> arg_0 : register(u0, space1);
void textureStore_2eb2a4() {
arg_0[int(1)] = (1u).xxxx;
}
void fragment_main() {
textureStore_2eb2a4();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_2eb2a4();
}