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dawn
/
dawn
/
3d64565e2eb8fe4a377b18e288edac70d28d586f
/
.
/
test
/
tint
/
builtins
/
gen
/
literal
/
textureStore
/
2ed2a3.wgsl.expected.ir.dxc.hlsl
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RWTexture1D
<float4>
arg_0
:
register
(
u0
,
space1
);
void
textureStore_2ed2a3
()
{
arg_0
[
int
(
1
)]
=
(
1.0f
).
xxxx
;
}
void
fragment_main
()
{
textureStore_2ed2a3
();
}
[
numthreads
(
1
,
1
,
1
)]
void
compute_main
()
{
textureStore_2ed2a3
();
}