blob: 335d583438f3e21b06a1ab31cdb6fe979d6ded3e [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<rgba32sint, write>;
fn textureStore_30b0b0() {
textureStore(arg_0, vec2<i32>(1i), 1u, vec4<i32>(1i));
}
@fragment
fn fragment_main() {
textureStore_30b0b0();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_30b0b0();
}