blob: b4a13a8487de077fbe4fa39c62ee4e8ebeed4aca [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_3d<rgba32float, write>;
fn textureStore_331aee() {
textureStore(arg_0, vec3<i32>(1i), vec4<f32>(1.0f));
}
@fragment
fn fragment_main() {
textureStore_331aee();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_331aee();
}