blob: 042a55ce066977486fbd4d8710ecc02312632228 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void textureStore_38e8d7(texture2d_array<uint, access::write> tint_symbol) {
tint_symbol.write(uint4(1u), uint2(int2(1)), 1);
}
fragment void fragment_main(texture2d_array<uint, access::write> tint_symbol_1 [[texture(0)]]) {
textureStore_38e8d7(tint_symbol_1);
return;
}
kernel void compute_main(texture2d_array<uint, access::write> tint_symbol_2 [[texture(0)]]) {
textureStore_38e8d7(tint_symbol_2);
return;
}